1. PNJs
  2. exp
  3. macrobinoculars
  4. roth
  5. multi
  6. nar_shaddaa
  7. shroud_finale
  8. replicator_droids
  9. sith_warrior
  10. nomen_karr
Portrait

Droïde réplicateur IR-9X

Level 55 | Elite | Imitation de Nomen Karr


Attributs

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (10)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Réinitialisation d'urgence

FQN: abl.​exp.​macrobinoculars.​roth.​multi.​ir_77_ambushes.​stun_breaker

Réinitialisation d'urgence
24sinstantanéany800100%

Réplique de soulever de Force

FQN: abl.​exp.​macrobinoculars.​roth.​multi.​nar_shaddaa.​shroud_finale.​replicator_droid_abls.​stasis_field

Réplique de soulever de Force
30sincantation de 2s30 m600100%

Frappe protectrice

Frappe la cible et génère un buff d'armure cumulable sur l'utilisateur.

FQN: abl.​npc.​ability.​saber.​guardian_strike

Frappe protectrice
4.5sinstantané4 m500100%

Frappe fatale

FQN: abl.​npc.​ability.​saber.​sundering_strike

Frappe fatale
4.5sinstantané4 m400100%

Réplique de poussée de Force

FQN: abl.​exp.​macrobinoculars.​roth.​multi.​nar_shaddaa.​shroud_finale.​replicator_droid_abls.​force_push

Réplique de poussée de Force
24sinstantané5 m300100%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a01
  • Material: head_human_bmn_caucasian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bmn_non_a05
  • Material: hair_human_non_a05_v01_m
facehair[no archetype]
  • + facehair_human_bmn_caucasian_a03_mustache
  • + facehair_human_bmn_caucasian_a03_goatee
  • Material: facehair_human_non_a03_v01_m
skincolor
 skincolor_human_non_h29_p
    haircolor
     haircolor_human_non_h09_p
      eyecolor
       eyecolor_human_non_h01_s
        complexioncomp_human_non_c29_m
          ageage_non_non_old01_m
            Body details
            SlotDetails
            chestchest_tightskin_bmn_archetype
            • + chest_tightskin_bmn_med_jk_a07_hooddown
            • + chest_tightskin_bmn_med_jk_a07_loin
            • + chest_tightskin_bmn_med_jk_a07_shld
            • Material: chest_tightskin_med_jk_a07c01_m
            • Skin slot 1: chest_naked_caucasian_young_a01c01_bmn
            • Skin color is hued into slot: 1
            bracerbracer_short_bmn_archetype
            • Material: bracer_short_med_jk_a07c01_u_v02
            handhand_gloveskin01_bmn_archetype
            • Material: hand_gloveskin01_med_jk_a07c02_u
            • Skin slot 1: hand_naked_caucasian_young_a01c01_bmn
            • Skin color is hued into slot: 1
            waistwaist_belt_bmn_archetype
            • + waist_belt_bmn_med_jk_a07_sling
            • + waist_belt_bmn_med_jk_a07_back
            • Material: waist_belt_med_jk_a07c01_u
            legleg_pant_bmn_archetype
            • Material: leg_pantskin_med_jk_a07c01_m_v02
            bootboot_tall_bmn_archetype
            • + boot_tall_bmn_med_jk_a07_straps
            • Material: boot_tall_med_jk_a07c01_u