1. PNJs
  2. location
  3. taris_imperial
  4. mob
  5. humanoids
  6. deaths_claw
  7. infected_pirate_captain
Portrait

Capitaine pirate infecté

Level 35-36 | Elite | Chef des terroristes


Attributs

Abilities (11)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Sonde bouclier

Fait appel à un droïde sonde qui projette autour de la cible un bouclier d'absorption qui absorbe les dégâts imminents pendant 15 secondes.

FQN: abl.​npc.​ability.​tech.​shield_probe

Sonde bouclier
15sinstantané15 m600100%

Charge percutante

FQN: abl.​npc.​ability.​tech.​concussion_charge

Charge percutante
20sinstantané4 m400100%

Stratégie offensive

FQN: abl.​npc.​ability.​buff.​offensive_tactics

Stratégie offensive
60sinstantanéany400100%

Grenade neurotoxique

FQN: abl.​npc.​ability.​tech.​gas_grenade

Grenade neurotoxique
20sincantation de 3s30 m300100%

Tir embusqué

FQN: abl.​npc.​ability.​rifle.​snipe_caster

Tir embusqué
12sincantation de 3s30 m200100%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Tir pilon

Réalise une série de tirs pilons qui infligent des dégâts légers à la cible. Requiert un fusil ou un canon.

FQN: abl.​npc.​ability.​rifle.​hammer_shot

Tir pilon
4.5sinstantané30 m0100%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Loot information

Loot package: 13416627872593885282

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_caucasian_a01
  • Material: head_human_bms_infected_a01c01
  • Eye material: eye_human_infected_npc01_c01
  • Skin color is hued into slot: 0
hair
(one of 3)
hair_human_bms_non_a13
  • Material: hair_human_non_a13_v01_m
hair_human_bms_non_a18
  • Material: hair_human_non_a18_v01_m
hair_human_bms_non_a12
  • + hair_human_bms_non_a12_back
  • Material: hair_human_non_a12_v01_m
skincolor
 skincolor_human_non_h29_p
    haircolor
    (one of 3)
     haircolor_human_non_h02_p
       haircolor_human_non_h14_p
         haircolor_human_non_h15_p
          eyecolor
           eyecolor_human_non_h02_s
            complexioncomp_human_non_c09_m
              Body details
              SlotDetails
              chestchest_baggy_bms_archetype
              • + chest_baggy_bms_med_ge_a19_back
              • + chest_baggy_bms_med_ge_a19_shld
              • + chest_baggy_bms_med_ge_a19_collar
              • Material: chest_baggy_med_ge_a19mercenary03_m
              bracerbracer_short_bms_archetype
              • Material: bracer_short_med_ge_a19mercenary03_u_v01
              handhand_glove_bms_archetype
              • + hand_glove_bms_med_ge_a19_forearm
              • Material: hand_glove_med_ge_a19mercenary03_u
              waistwaist_belt_bms_archetype
              • + waist_belt_bms_med_ge_a19_back
              • + waist_belt_bms_med_ge_a19_front
              • Material: waist_belt_med_ge_a19mercenary03_u
              legleg_pant_bms_archetype
              • Material: leg_pant_med_ge_a19mercenary03_m_v01
              bootboot_tall_bms_archetype
              • Material: boot_tall_med_ge_a19mercenary03_u
              All NPCs with this appearance (2)