1. PNJs
  2. qtr
  3. 1x1
  4. flashpoint
  5. kaon
  6. enemy
  7. difficulty_2
  8. trash
  9. trash_aristocrat_m
Portrait

Aristocrate de Tion

Level 50 | Strong | Commandant


Attributs

Passives (3)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

À couvert !

Roule vers le point de couverture sélectionné. Être à couvert augmente vos défenses à distance, et au lieu de vous toucher, la majorité des attaques à distance frappent votre couverture pendant toute la durée.

FQN: abl.​state.​take_cover

À couvert !
1sinstantanéany500100%

Bouclier d'énergie

FQN: abl.​npc.​ability.​tech.​energy_shield

Bouclier d'énergie
1m 30sinstantanéany10070%

Coordination

FQN: abl.​npc.​ability.​buff.​coordination

Coordination
15sinstantané15 m50100%

Bombardement orbital

FQN: abl.​npc.​ability.​tech.​orbital_bombardment

Bombardement orbital
20sincantation de 3s30 m50100%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Loot information

Loot package: 9297685537471040337

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a01
  • Material: head_human_bmn_caucasian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehelmet08_bmn_archetype
  • + face_gehelmet08_bmn_light_ge_a08_rim
  • Material: face_gehelmet08_light_ge_a22noble02_u
hair[empty]
facehair[no archetype]
  • + facehair_human_bmn_caucasian_a02_chops
  • + facehair_human_bmn_caucasian_a02_mustache
  • + facehair_human_bmn_caucasian_a02_goatee
  • Material: facehair_human_non_a02_v01_m
skincolor
 skincolor_human_non_h13_p
    haircolor
     haircolor_human_non_h05_p
      eyecolor
       eyecolor_human_non_h02_s
        complexioncomp_human_non_eyebrow11_m
          Body details
          SlotDetails
          chestchest_robe01_bmn_archetype
          • + chest_robe01_bmn_light_ge_a22_shld
          • + chest_robe01_bmn_light_ge_a22_sash
          • Material: chest_robe01_light_ge_a22noble01_m
          bracerbracer_short_bmn_archetype
          • Material: bracer_short_light_ge_a22noble02_u_v01
          handhand_glove_bmn_archetype
          • + hand_glove_bmn_light_ge_a22_cuff
          • Material: hand_glove_light_ge_a22noble02_u
          waistwaist_belt_bmn_archetype
          • + waist_belt_bmn_light_ge_a22_front
          • Material: waist_belt_light_ge_a22noble02_u
          legleg_pant_bmn_archetype
          • Material: leg_pant_light_ge_a22noble02_m_v02
          bootboot_tall_bmn_archetype
          • + boot_tall_bmn_light_ge_a22_strap
          • Material: boot_tall_light_ge_a22noble02_u
          All NPCs with this appearance (3)