1. PNJs
  2. location
  3. taris_imperial
  4. mob
  5. rakghouls
  6. infected_imperial_rakghoul
Portrait

Soldat impérial infecté

Level 35-36 | Elite | Nekgoule


Attributs

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (7)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Terreur rampante

Immobilise la cible, paralysée par la peur, pendant un court instant et lui inflige des dégâts internes pendant plusieurs secondes.

FQN: abl.​npc.​ability.​force.​creeping_terror

Terreur rampante
20sinstantané30 m25100%

Fente vicieuse

Frappe vicieuse avec une arme, qui inflige de lourds dégâts à une seule cible.

FQN: abl.​npc.​ability.​saber.​vicious_slash

Fente vicieuse
6sinstantané4 m12100%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Loot information

Loot package: 5914657649499330137

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_caucasian_a01
  • Material: head_human_bms_infected_a01c01
  • Eye material: eye_human_infected_npc01_c01
  • Skin color is hued into slot: 0
hair
(one of 3)
hair_human_bms_non_a04
  • Material: hair_human_non_a04_v01_m
hair_human_bms_non_a10
  • Material: hair_human_non_a10_v01_m
[no archetype]
  • Material: hair_human_non_blank_u
haircolor
 haircolor_human_non_h06_p
    complexioncomp_human_non_c24_m
      Body details
      SlotDetails
      chestchest_armor01_bms_archetype
      • + chest_armor01_bms_med_ge_a11_loin
      • + chest_armor01_bms_med_ge_a11_shld
      • + chest_armor01_bms_med_ge_a11_back
      • Material: chest_armor_heavy_ge_a11impheavy06_u
      bracerbracer_short_bms_archetype
      • Material: bracer_short_heavy_ge_a11impheavy06_u_v02
      handhand_glove_bms_archetype
      • + hand_glove_bms_med_ge_a11_forearm
      • Material: hand_glove_heavy_ge_a11impheavy06_u
      waistwaist_belt_bms_archetype
      • + waist_belt_bms_med_ge_a11_front
      • + waist_belt_bms_med_ge_a11_back
      • Material: waist_belt_heavy_ge_a11impheavy06_u
      legleg_armor02_bms_archetype
      • Material: leg_armor02_heavy_ge_a11impheavy06_m_v01
      bootboot_tall_bms_archetype
      • + boot_tall_bms_med_ge_a11_shin
      • Material: boot_tall_heavy_ge_a11impheavy06_u