1. PNJs
  2. location
  3. dromund_kaas
  4. world
  5. jungle_hunt
  6. administrator_reese
Portrait

Administrateur Reese

Level 16 | Standard | Mêlée


Attributs

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Char ref: chr.administrator_reese

Starts conversation: cnv.location.dromund_kaas.world.jungle_hunt.administrator_reese

Loot information

Loot package: 154578349802304063

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfa_caucasian_a01
  • Material: head_human_caucasian_a01c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bfa_non_a03
  • Material: hair_human_non_a03_v01_f
skincolor
 skincolor_human_non_h29_p
    haircolor
     haircolor_human_non_h11_p
      eyecolor
       eyecolor_human_non_h02_s
        complexioncomp_human_non_c29_f
          facepaintmakeup_human_non_c02_f
            Body details
            SlotDetails
            chestchest_tight_bfa_archetype
            • + chest_tight_bfa_med_ge_a10_collar
            • Material: chest_tight_med_ge_a10impofficer03_f
            handhand_glove_bfa_archetype
            • Material: hand_glove_med_ge_a10impofficer03_u
            legleg_pant_bfa_archetype
            • Material: leg_pant_med_ge_a10impofficer03_f_v01
            bootboot_tall_bfa_archetype
            • Material: boot_tall_med_ge_a10impofficer03_u