1. PNJs
  2. test
  3. micrawford
  4. example_quest
  5. darth_baadgai
Portrait

[darth_baadgai]

Level 1-10 | Standard | Mêlée


Attributs

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Starts conversation: cnv.test.micrawford.example_quest.convo4_baadgai

Loot information

Loot package: 154578349802304063

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_bloodsith_bmn_non_a05
  • Material: head_bloodsith_bmn_non_a05c01
  • Material 1: eye_sith_non_a01_c01
  • Skin color is hued into slot: 0
faceface_swhelmet02_bmn_archetype
  • Material: face_swhelmet02_heavy_sw_a06c03_u
hairhair_human_bmn_non_a10
  • Material: hair_human_non_a10_v01_m
facehairfacehair_bloodsith_bmn_non_a03
  • Material: facehair_bloodsith_non_a03_v01_m
haircolor
 haircolor_sith_non_h01_p
    ageage_bloodsith_non_oldest01_m
      Body details
      SlotDetails
      chestchest_trenchtight_bmn_archetype
      • + chest_trenchtight_bmn_heavy_sw_mtx04_arms
      • + chest_trenchtight_bmn_heavy_sw_mtx04_chest
      • + chest_trenchtight_bmn_heavy_sw_mtx04_loin
      • + chest_trenchtight_bmn_heavy_sw_mtx04_shoulder
      • Material: chest_trenchtight_heavy_sw_mtx04c01_u
      bracerbracer_short_bmn_archetype
      • Material: bracer_short_heavy_tr_mtx02c01_u
      handhand_gauntlet_bmn_archetype
      • Material: hand_gauntlet_heavy_sw_a06c04_u
      legleg_armor02_bmn_archetype
      • Material: leg_armor02_heavy_sw_a16c01_u_v01
      bootboot_tall_bmn_archetype
      • + boot_tall_bmn_heavy_sw_mtx05_shinguard
      • Material: boot_tall_heavy_sw_mtx05c01_u