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  7. strong_green_jedi_guardian
Portrait

Défenseur Jedi vert

Level 75 | Strong | Ascendant


Attributs

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Saut de Force

Saute sur la cible, l'immobilise pendant 1,5 seconde et lui inflige des dégâts légers.

FQN: abl.​npc.​ability.​force.​force_leap

Saut de Force
30sinstantané8-30 m100100%

Coup de pied de Force

Lance un coup de pied amélioré par la Force à la cible. Inflige des dégâts intermédiaires, envoie la cible loin de l'utilisateur et la renverse pendant 2 secondes. S'active quand l'utilisateur est à 90 % de santé. Effet indisponible en début de combat.

FQN: abl.​npc.​ability.​force.​force_kick_knockback

Coup de pied de Force
30sinstantané4 m50100%

Fente aérienne

Attaque de mêlée acrobatique qui inflige de lourds dégâts à une seule cible.

FQN: abl.​npc.​ability.​saber.​overhead_slash

Fente aérienne
9sinstantané4 m025%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Loot information

Loot package: 15372070561904792595

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_caucasian_a01
  • Material: head_human_bms_caucasian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 3)
hair_human_bms_non_a05
  • + hair_human_bms_non_a05_lock
  • Material: hair_human_non_a05_v01_m
hair_human_bms_non_a06
  • + hair_human_bms_non_a06_ponytail
  • Material: hair_human_non_a06_v02_m
hair_human_bms_non_a12
  • + hair_human_bms_non_a12_back
  • Material: hair_human_non_a12_v01_m
facehair
(one of 3)
[no archetype]
  • + facehair_human_bms_caucasian_a01_chops
  • + facehair_human_bms_caucasian_a01_goatee
  • + facehair_human_bms_caucasian_a01_mustache
  • Material: facehair_human_non_a01_v01_m
[no archetype]
  • + facehair_human_bms_caucasian_a05_chops
  • + facehair_human_bms_caucasian_a05_goatee
  • + facehair_human_bms_caucasian_a05_mustache
  • Material: facehair_human_non_a05_v01_m
[no archetype]
  • + facehair_human_bms_caucasian_a04_goatee
  • + facehair_human_bms_caucasian_a04_mustache
  • + facehair_human_bms_caucasian_a04_chops
  • Material: facehair_human_non_a04_v01_m
skincolor
(one of 3)
 skincolor_human_non_h25_p
     skincolor_human_non_h29_p
       skincolor_human_non_h32_p
        haircolor
        (one of 3)
         haircolor_human_non_h14_p
           haircolor_human_non_h01_p
             haircolor_human_non_h07_p
              eyecolor
               eyecolor_human_non_h01_s
                complexion
                (one of 2)
                comp_human_non_c23_m
                  comp_human_non_c07_m
                    ageage_non_non_old01_m
                      Body details
                      SlotDetails
                      chestchest_robe02_bms_archetype
                      • + chest_robe02_bms_heavy_jk_a12_back
                      • + chest_robe02_bms_heavy_jk_a12_hooddown
                      • Material: chest_robe02_heavy_jk_a12c04_m
                      bracerbracer_short_bms_archetype
                      • Material: bracer_short_heavy_jk_a12c04_u_v01
                      handhand_glove_bms_archetype
                      • + hand_glove_bms_heavy_jk_a12_forearm
                      • Material: hand_glove_heavy_jk_a12c04_u
                      waistwaist_belt_bms_archetype
                      • + waist_belt_bms_heavy_jk_a12_back
                      • + waist_belt_bms_heavy_jk_a12_front
                      • Material: waist_belt_heavy_jk_a12c04_u
                      legleg_pant_bms_archetype
                      • Material: leg_pant_heavy_jk_a12c04_m_v02
                      bootboot_tall_bms_archetype
                      • + boot_tall_bms_heavy_jk_a12_shin
                      • Material: boot_tall_heavy_jk_a12c04_u
                      All NPCs with this appearance (5)