1. PNJs
  2. flashpoint
  3. corellia
  4. empire
  5. enemy
  6. mobs
  7. standard_corsec_officer
Portrait

Officier de la CorSec

Level 75 | Strong | Tireur rapide


Attributs

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Lame rétractable

Attaque rapprochée qui inflige des dégâts intermédiaires. Entraîne un effet de saignement qui frappe la cible chaque seconde, lui infligeant des dégâts internes légers pendant 6 secondes.

FQN: abl.​npc.​ability.​tech.​retractable_blade

Lame rétractable
15sinstantané4 m20100%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Enchaînement de tirs

Enchaînement de tirs avec votre blaster.

FQN: abl.​npc.​ability.​pistol.​rapid_shots

Enchaînement de tirs
4.5sinstantané30 m0100%

Déchargement

Tire rapidement avec les deux lasers pendant 3 secondes.

FQN: abl.​npc.​ability.​pistol.​unload

Déchargement
10scanalisation de 3s30 m0100%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Loot information

Loot package: 15372070561904792595

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a01
  • Material: head_human_bmn_caucasian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 3)
hair_human_bmn_non_a02
  • + hair_human_bmn_non_a02_back
  • Material: hair_human_non_a02_v01_m
hair_human_bmn_non_a04
  • + hair_human_bmn_non_a04_length
  • + hair_human_bmn_non_a04_longlength
  • Material: hair_human_non_a04_v01_m
hair_human_bmn_non_a12
  • Material: hair_human_non_a12_v01_m
facehair
(one of 2)
[no archetype]
  • + facehair_human_bmn_caucasian_a03_mustache
  • Material: facehair_human_non_a03_v01_m
[no archetype]
  • + facehair_human_bmn_caucasian_a04_goatee
  • + facehair_human_bmn_caucasian_a04_chops
  • Material: facehair_human_non_a04_v01_m
skincolor
(one of 3)
 skincolor_human_non_h25_p
     skincolor_human_non_h30_p
       skincolor_human_non_h32_p
        haircolor
        (one of 3)
         haircolor_human_non_h15_p
           haircolor_human_non_h04_p
             haircolor_human_non_h05_p
              eyecolor
               eyecolor_human_non_h04_s
                complexion
                (one of 2)
                comp_human_non_c07_m
                  comp_human_non_c26_m
                    ageage_non_non_mid01_m
                      Body details
                      SlotDetails
                      chestchest_tight_bmn_archetype
                      • + chest_tight_bmn_med_ge_a14_collar
                      • Material: chest_tight_med_ge_a14military07_m
                      bracerbracer_short_bmn_archetype
                      • Material: bracer_short_med_ge_a14military07_u_v01
                      handhand_gauntlet_bmn_archetype
                      • + hand_gauntlet_bmn_med_ge_a14_pouch
                      • Material: hand_gauntlet_med_ge_a14military07_u
                      waistwaist_belt_bmn_archetype
                      • + waist_belt_bmn_med_ge_a14_sling
                      • + waist_belt_bmn_med_ge_a14_front
                      • Material: waist_belt_med_ge_a14military07_u
                      legleg_pant_bmn_archetype
                      • Material: leg_pant_med_ge_a14military07_m_v01
                      bootboot_tall_bmn_archetype
                      • + boot_tall_bmn_med_ge_a14_cuff
                      • Material: boot_tall_med_ge_a14military07_u
                      All NPCs with this appearance (6)