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  3. balmorra_republic
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  5. humanoid
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Portrait

Chasseur de primes

Level 33-34 | Champion | Maître duelliste


Attributs

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Déchargement

Tire rapidement avec les deux lasers pendant 3 secondes.

FQN: abl.​npc.​ability.​pistol.​unload

Déchargement
10scanalisation de 3s30 m1000100%

Grenade thermique

Lance une grenade thermique sur votre cible, qui lui inflige de lourds dégâts, ainsi qu'aux cibles voisines.

FQN: abl.​npc.​ability.​tech.​thermal_grenade

Grenade thermique
15sinstantané30 m990100%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

À couvert !

Roule vers le point de couverture sélectionné. Être à couvert augmente vos défenses à distance, et au lieu de vous toucher, la majorité des attaques à distance frappent votre couverture pendant toute la durée.

FQN: abl.​state.​take_cover

À couvert !
1sinstantanéany075%

Interaction

Loot information

Loot package: 4282593587422861087

Métadonnées

Appearance

3D model
Facial details
SlotDetails
head
(one of 4)
head_human_bmn_asian_a01
  • Material: head_zabrakimp_bmn_asian_a01c01
  • Eye material: eye_zabrakimp_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_asian_a02
  • Material: head_zabrakimp_bmn_asian_a02c01
  • Eye material: eye_zabrakimp_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_asian_a03
  • Material: head_zabrakimp_bmn_asian_a03c01
  • Eye material: eye_zabrakimp_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_asian_a04
  • Material: head_zabrakimp_bmn_asian_a04c01
  • Eye material: eye_zabrakimp_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehelmet04_bmn_archetype
  • Material: face_gehelmet04_heavy_ge_a18mercenary03_u
hair
(one of 4)
hair_zabrakimp_bmn_non_a01_base
  • + hair_zabrakimp_bmn_non_a01_side
  • Material: hair_zabrakimp_asian_a01_v01
  • Skin slot 1: horn_zabrakimp_non_a01_v01
  • Skin color is hued into slot: 1
hair_zabrakimp_bmn_non_a02_base
  • + hair_zabrakimp_bmn_non_a02_front
  • Material: hair_zabrakimp_asian_a01_v01
  • Skin slot 1: horn_zabrakimp_non_a01_v01
  • Skin color is hued into slot: 1
hair_zabrakimp_bmn_non_a03_base
  • + hair_zabrakimp_bmn_non_a03_front
  • Material: hair_zabrakimp_asian_a01_v01
  • Skin slot 1: horn_zabrakimp_non_a01_v01
  • Skin color is hued into slot: 1
hair_zabrakimp_bmn_non_a04_base
  • + hair_zabrakimp_bmn_non_a04_side
  • Material: hair_zabrakimp_asian_a01_v01
  • Skin slot 1: horn_zabrakimp_non_a01_v01
  • Skin color is hued into slot: 1
skincolor
(one of 4)
 skincolor_zabrak_non_h01_p
     skincolor_zabrak_non_h07_p
       skincolor_zabrak_non_h08_p
         skincolor_human_non_h19_p
          eyecolor
          (one of 4)
           eyecolor_zabrak_non_h01_s
             eyecolor_zabrak_non_h02_s
               eyecolor_zabrak_non_h03_s
                 eyecolor_zabrak_non_h04_s
                  complexioncomp_zabrak_non_eyebrow01_m
                    facepaint
                    (one of 4)
                    tattoo_zabrak_non_evil01_u
                      tattoo_zabrak_non_evil02_u
                        tattoo_zabrak_non_evil03_u
                          tattoo_zabrak_non_evil04_u
                            age
                            (one of 2)
                            age_non_non_mid01_m
                              age_non_non_none_u
                                Body details
                                SlotDetails
                                chestchest_baggy_bmn_archetype
                                • + chest_baggy_bmn_heavy_ge_a18_shld
                                • + chest_baggy_bmn_heavy_ge_a18_chest
                                • + chest_baggy_bmn_heavy_ge_a18_back
                                • Material: chest_baggy_heavy_ge_a18mercenary03_m
                                bracerbracer_short_bmn_archetype
                                • Material: bracer_short_heavy_ge_a18mercenary03_u_v01
                                handhand_gauntlet_bmn_archetype
                                • + hand_gauntlet_bmn_heavy_ge_a18_forearm
                                • Material: hand_gauntlet_heavy_ge_a18mercenary03_u
                                waistwaist_belt_bmn_archetype
                                • + waist_belt_bmn_heavy_ge_a18_front
                                • Material: waist_belt_heavy_ge_a18mercenary03_u
                                legleg_pant_bmn_archetype
                                • Material: leg_pant_heavy_ge_a18mercenary03_m_v01
                                bootboot_tall_bmn_archetype
                                • + boot_tall_bmn_heavy_ge_a18_shin
                                • Material: boot_tall_heavy_ge_a18mercenary03_u