1. PNJs
  2. location
  3. belsavis
  4. mob
  5. humanoid
  6. republic
  7. prison_science_commander
Portrait

Commandant en sciences de prison

Level 41-42 | Elite | Voyou


Attributs

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (12)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Tir dans la tête

Tire dans la tête de la cible et lui inflige des dégâts lourds. Ne fonctionne que sur les cibles vulnérables (aveuglées/étourdies).

FQN: abl.​npc.​ability.​pistol.​headshot

Tir dans la tête
15sinstantané30 m100100%

Stratégie défensive

FQN: abl.​npc.​ability.​buff.​defensive_tactics

Stratégie défensive
60sinstantanéany90100%

Cryo-grenade

FQN: abl.​npc.​ability.​tech.​cryo_grenade_random

Cryo-grenade
25sinstantané30 m60100%

Coupe-artères

Lance un couteau sur la cible, infligeant des dégâts cinétiques et entraînant le saignement de la cible, infligeant des dégâts internes, pendant quelques secondes.

FQN: abl.​npc.​ability.​tech.​sever_artery

Coupe-artères
12sinstantané30 m40100%

Frappe en traître

FQN: abl.​npc.​ability.​unarmed.​sucker_punch_knockback

Frappe en traître
15sinstantané4 m30100%

Salve de blaster prototype

Tir chargé avec un pistolet spécial.

FQN: abl.​npc.​ability.​pistol.​rail_shot_pistol

Salve de blaster prototype
6sincantation de 1.5s30 m20100%

Déchargement

Tire rapidement avec les deux lasers pendant 3 secondes.

FQN: abl.​npc.​ability.​pistol.​unload

Déchargement
10scanalisation de 3s30 m10100%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Loot information

Loot package: 4282593587422861087

Métadonnées

Appearance

3D model
Facial details
SlotDetails
head
(one of 4)
head_human_bms_asian_a01
  • Material: head_human_bms_asian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bms_asian_a02
  • Material: head_human_bms_asian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bms_asian_a03
  • Material: head_human_bms_asian_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bms_asian_a04
  • Material: head_human_bms_asian_a04c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gemask02_bms_archetype
  • + face_gemask02_bms_med_ge_a02_glasses
  • Material: face_gemask02_med_ge_a02repofficer04_u
hair
(one of 4)
hair_human_bms_non_a03
  • Material: hair_human_non_a03_v01_m
hair_human_bms_non_a07
  • Material: hair_human_non_a07_v01_m
hair_human_bms_non_a10
  • Material: hair_human_non_a10_v01_m
[no archetype]
  • Material: hair_human_non_blank_u
skincolor
(one of 4)
 skincolor_human_non_h13_p
     skincolor_human_non_h14_p
       skincolor_human_non_h15_p
         skincolor_human_non_h16_p
          haircolor
          (one of 2)
           haircolor_human_non_h06_p
             haircolor_human_non_h10_p
              eyecolor
               eyecolor_human_non_h02_s
                complexion
                (one of 4)
                comp_human_non_c29_m
                  comp_human_non_c20_m
                    comp_human_non_c05_m
                      comp_human_non_c04_m
                        age
                        (one of 2)
                        age_non_non_none_u
                          age_non_non_mid01_m
                            Body details
                            SlotDetails
                            chestchest_baggy_bms_archetype
                            • + chest_baggy_bms_heavy_ge_a16_loin
                            • + chest_baggy_bms_heavy_ge_a16_plate
                            • + chest_baggy_bms_heavy_ge_a16_back
                            • Material: chest_baggy_heavy_ge_a16military09_m
                            bracerbracer_short_bms_archetype
                            • Material: bracer_short_heavy_ge_a16military09_u_v02
                            handhand_gauntlet_bms_archetype
                            • + hand_gauntlet_bms_heavy_ge_a16_forearm
                            • Material: hand_gauntlet_heavy_ge_a16military09_u
                            waistwaist_belt_bms_archetype
                            • + waist_belt_bms_heavy_ge_a16_front
                            • + waist_belt_bms_heavy_ge_a16_back
                            • Material: waist_belt_heavy_ge_a16military09_u
                            legleg_pant_bms_archetype
                            • Material: leg_pant_heavy_ge_a16military09_m_v02
                            bootboot_tall_bms_archetype
                            • + boot_tall_bms_heavy_ge_a16_shin
                            • Material: boot_tall_heavy_ge_a16military09_u