1. PNJs
  2. location
  3. coruscant
  4. mob
  5. humanoid
  6. republic
  7. ambient_coruscant_security_officer
Portrait

Officier de sécurité de Coruscant

Level 10 | Standard | Spécialiste du canon lourd électromagnétique


Attributs

Abilities (7)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Tir aligné

Effectue un tir sur la cible, qui lui inflige de lourds dégâts. Fonctionne uniquement sur une cible vulnérable (étourdie, endormie, brûlée).

FQN: abl.​npc.​ability.​tech.​rail_shot

Tir aligné
15sinstantané30 m3100%

Électrofléchette

FQN: abl.​npc.​ability.​tech.​electro_dart_health_condition

Électrofléchette
45sinstantané30 m2100%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Loot information

Loot package: 17397920283006820794

Métadonnées

Appearance

3D model
Facial details
SlotDetails
head
(one of 4)
head_human_bmn_caucasian_a01
  • Material: head_human_bmn_caucasian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_caucasian_a02
  • Material: head_human_bmn_caucasian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_caucasian_a03
  • Material: head_human_bmn_caucasian_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_caucasian_a04
  • Material: head_human_bmn_caucasian_a04c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 7)
[no archetype]
  • Material: hair_human_non_blank_u
hair_human_bmn_non_a02
  • Material: hair_human_non_a02_v01_m
hair_human_bmn_non_a05
  • Material: hair_human_non_a05_v01_m
hair_human_bmn_non_a07
  • Material: hair_human_non_a07_v01_m
hair_human_bmn_non_a10
  • + 1265024 – not found
  • Material: hair_human_non_a10_v01_m
hair_human_bmn_non_a09
  • + 1263797 – not found
  • Material: hair_human_non_a09_v01_m
hair_human_bmn_non_a12
  • Material: hair_human_non_a12_v01_m
facehair
(one of 3)
[no archetype]
  • + facehair_human_bmn_caucasian_a03_mustache
  • Material: facehair_human_non_a03_v01_m
[no archetype]
  • Material: facehair_human_non_blank_u
[no archetype]
  • + facehair_human_bmn_caucasian_a03_goatee
  • + facehair_human_bmn_caucasian_a03_mustache
  • Material: facehair_human_non_a03_v01_m
skincolor
(one of 3)
 skincolor_human_non_h26_p
     skincolor_human_non_h34_p
       skincolor_human_non_h36_p
        haircolor
        (one of 5)
         haircolor_human_non_h06_p
           haircolor_human_non_h10_p
             haircolor_human_non_h12_p
               haircolor_human_non_h02_p
                 haircolor_human_non_h04_p
                  eyecolor
                  (one of 3)
                   eyecolor_human_non_h02_s
                     eyecolor_human_non_h03_s
                       eyecolor_human_non_h01_s
                        complexion
                        (one of 3)
                        comp_human_non_c20_m
                          comp_human_non_c01_m
                            comp_human_non_c16_m
                              age
                              (one of 2)
                              age_non_non_mid01_m
                                [empty]
                                Body details
                                SlotDetails
                                chestchest_tight_bmn_archetype
                                • + chest_tight_bmn_med_ge_a14_collar
                                • Material: chest_tight_med_ge_a14military01_m
                                bracerbracer_short_bmn_archetype
                                • Material: bracer_short_med_ge_a14military01_u_v02
                                handhand_naked_bmn_archetype
                                • Material: hand_naked_caucasian_young_a01c01_bmn
                                • Skin slot 0: hand_naked_caucasian_young_a01c01_bmn
                                • Skin color is hued into slot: 0
                                waistwaist_belt_bmn_archetype
                                • + waist_belt_bmn_med_ge_a14_back
                                • + waist_belt_bmn_med_ge_a14_sling
                                • + waist_belt_bmn_med_ge_a14_front
                                • Material: waist_belt_med_ge_a14military01_u
                                legleg_pant_bmn_archetype
                                • Material: leg_pant_med_ge_a14military01_m_v02
                                bootboot_tall_bmn_archetype
                                • Material: boot_tall_med_ge_a14military01_u
                                All NPCs with this appearance (7)