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  3. ilum
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  5. humanoid
  6. republic
  7. republic_captain
Portrait

Capitaine de la République

Level 50 | Strong | Expert en lavage de cerveau


Attributs

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Poussée d'épice

FQN: abl.​npc.​ability.​buff.​spice_rush

Poussée d'épice
5m 0sinstantanéany150100%

Sonde d'interrogatoire

FQN: abl.​npc.​ability.​tech.​interrogation_probe

Sonde d'interrogatoire
20sinstantané30 m130100%

Hallucination

FQN: abl.​npc.​ability.​tech.​induce_hallucination

Hallucination
15sinstantané30 m100100%

Fléchette toxique

Lance une fléchette toxique sur la cible, lui infligeant des dégâts pendant 12 secondes. Effets à dégâts dans le temps faibles avec délai de réutilisation court.

FQN: abl.​npc.​ability.​tech.​toxic_dart

Fléchette toxique
18sinstantané30 m90100%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Loot information

Loot package: 4097450713733981809

Métadonnées

Appearance

3D model
Facial details
SlotDetails
head
(one of 4)
head_twilek_bfn_caucasian_a01
  • Material: head_twilek_bfn_caucasian_a01_v01
  • Material 1: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_twilek_bfn_caucasian_a01
  • Material: head_twilek_bfn_caucasian_a01_v01
  • Material 1: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_twilek_bfn_caucasian_a01
  • Material: head_twilek_bfn_caucasian_a01_v01
  • Material 1: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_twilek_bfn_caucasian_a01
  • Material: head_twilek_bfn_caucasian_a01_v01
  • Material 1: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 4)
hair_twilek_bfn_non_a01
  • Material: hair_twilek_non_a01_v01_f
hair_twilek_bfn_non_a03
  • Material: hair_twilek_non_a03_v01_f
hair_twilek_bfn_non_a07
  • Material: hair_twilek_non_a07_v01_f
[no archetype]
  • Material: hair_human_non_blank_u
skincolor
(one of 4)
 skincolor_twilek_non_h01_p
     skincolor_twilek_non_h03_p
       skincolor_twilek_non_h04_p
         skincolor_twilek_non_h02_p
          eyecolor
          (one of 4)
           eyecolor_twilek_non_h01_s
             eyecolor_twilek_non_h02_s
               eyecolor_twilek_non_h03_s
                 eyecolor_twilek_non_h04_s
                  complexion
                  (one of 4)
                  comp_twilek_non_c01_f
                    comp_twilek_non_c01_f
                      comp_twilek_non_c02_f
                        comp_twilek_non_c03_f
                          facepaint
                          (one of 4)
                          tattoo_twilek_non_c07_f
                            tattoo_twilek_non_c08_f
                              tattoo_twilek_non_c09_f
                                tattoo_twilek_non_c10_f
                                  Body details
                                  SlotDetails
                                  chestchest_baggy_bfn_archetype
                                  • + chest_baggy_bfn_med_ge_a02_collar
                                  • + chest_baggy_bfn_med_ge_a02_shld
                                  • Material: chest_baggy_med_ge_a02repofficer03_f
                                  handhand_glove_bfn_archetype
                                  • Material: hand_glove_med_ge_a02repofficer03_u
                                  waistwaist_belt_bfn_archetype
                                  • + waist_belt_bfn_med_ge_a02_front
                                  • Material: waist_belt_med_ge_a02repofficer03_u
                                  legleg_pant_bfn_archetype
                                  • Material: leg_pant_med_ge_a02repofficer03_f_v02
                                  bootboot_tall_bfn_archetype
                                  • + boot_tall_bfn_med_ge_a02_cuff
                                  • Material: boot_tall_med_ge_a02repofficer03_u
                                  All NPCs with this appearance (3)