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  4. 02
  5. ep_09
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  7. boss_knight_01
Portrait

Chevalier de Zakel

Level 70 | Elite | Mêlée


Attributs

Passives (10)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (10)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

[switch_targets]

FQN: abl.​exp.​seasons.​01.​ep_03.​novo_tanek_boss.​tanek.​switch_targets

[switch_targets]
20sinstantané5 m999100%

Flot de Force

FQN: abl.​exp.​seasons.​01.​ep_03.​novo_tanek_boss.​tanek.​force_wave

Flot de Force
18scanalisation de 2s10 m50100%

Saut de Force

FQN: abl.​exp.​seasons.​01.​ep_03.​novo_tanek_boss.​tanek.​force_leap

Saut de Force
1.5sinstantané6-35 m30100%

Attaque de base

FQN: abl.​exp.​seasons.​01.​ep_03.​novo_tanek_boss.​tanek.​special_attack

Attaque de base
3sinstantané6 m15100%

Attaque de base

FQN: abl.​exp.​seasons.​01.​ep_03.​novo_tanek_boss.​tanek.​flurry

Attaque de base
1.25sinstantané6 m10100%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_african_a01
  • Material: head_human_bms_african_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehelmet69_bms_archetype
  • Material: face_gehelmet69_heavy_ge_zki01c01_u
Body details
SlotDetails
chestchest_tight_bms_archetype
  • + chest_tight_bms_heavy_ge_zki01_armor
  • + chest_tight_bms_heavy_ge_zki01_sleeve
  • + chest_tight_bms_heavy_ge_zki01_loin
  • + chest_tight_bms_heavy_ge_zki01_shoulder
  • Material: chest_tight_heavy_ge_zki01c01_u
handhand_glove_bms_archetype
  • + hand_glove_bms_heavy_ge_zki01_forearm
  • Material: hand_glove_heavy_ge_zki01c01_u
waistwaist_belt_bms_archetype
  • + waist_belt_bms_heavy_ge_zki01_back
  • + waist_belt_bms_heavy_ge_zki01_front
  • Material: waist_belt_heavy_ge_zki01c01_u
legleg_pant_bms_archetype
  • Material: leg_pant_heavy_ge_zki01c01_u
bootboot_tall_bms_archetype
  • + boot_tall_bms_heavy_ge_zki01_cover
  • Material: boot_tall_heavy_ge_zki01c01_u
All NPCs with this appearance (26)