1. PNJs
  2. location
  3. flashpoint
  4. imperial
  5. lobby
  6. fleet
  7. vendor
  8. vendor_act_complete_sw
Portrait

Seigneur Avorr

Level 50 | Standard | Marchand


Attributs

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Attaque à distance

Série de tirs à distance exécutés par un partenaire.

FQN: abl.​flurry.​cc.​ranged

Attaque à distance
noneinstantané30 m100100%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Starts conversation: cnv.location.open_worlds.generic.fleet_breadcrumb.sw_breadcrumb

Loot information

Loot package: 154578349802304063

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_bloodsith_bmn_non_a09
  • Material: head_bloodsith_bmn_non_a09c01
  • Material 1: eye_sith_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bmn_non_a12
  • Material: hair_human_non_a12_v01_m
facehairfacehair_bloodsith_bmn_non_a02
  • Material: facehair_bloodsith_non_a02_v01_m
skincolor
 skincolor_sith_non_h01_p
    haircolor
     haircolor_sith_non_h02_p
      eyecolor
       eyecolor_sith_non_h02_s
        complexioncomp_sith_non_c01_u
          agescar_human_non_c02_u
            Body details
            SlotDetails
            chestchest_robe02_bmn_archetype
            • + chest_robe02_bmn_med_sw_a02_hoodup
            • + chest_robe02_bmn_med_sw_a02_hooddown
            • + chest_robe02_bmn_med_sw_a02_shld
            • + chest_robe02_bmn_med_sw_a02_mid
            • Material: chest_robe02_med_sw_a02c01_m
            bracerbracer_short_bmn_archetype
            • Material: bracer_short_med_sw_a02c01_u_v01
            handhand_gauntlet_bmn_archetype
            • + hand_gauntlet_bmn_med_sw_a02_forearm
            • Material: hand_gauntlet_med_sw_a02c01_u
            waistwaist_belt_bmn_archetype
            • + waist_belt_bmn_med_sw_a02_back
            • + waist_belt_bmn_med_sw_a02_front
            • Material: waist_belt_med_sw_a02c01_u
            legleg_pant_bmn_archetype
            • Material: leg_pant_med_sw_a02c01_m_v01
            bootboot_tall_bmn_archetype
            • + boot_tall_bmn_med_sw_a02_shin
            • Material: boot_tall_med_sw_a02c01_u