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Portrait

Capitaine Devsh

Level 19 | Elite | Commando Mandalorien


Attributs

Abilities (12)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Tir aligné

FQN: abl.​npc.​ability.​tech.​rail_shot_random

Tir aligné
15sinstantané30 m125100%

Grappin

FQN: abl.​npc.​ability.​tech.​grapple

Grappin
36sincantation de 4s8-30 m100100%

Fonte d'armure

FQN: abl.​npc.​ability.​tech.​armor_melt

Fonte d'armure
15sinstantané10 m65100%

Électrofléchette

FQN: abl.​npc.​ability.​tech.​electro_dart_random

Électrofléchette
2m 0sincantation de 4s30 m60100%

Explosion de missile

FQN: abl.​npc.​ability.​tech.​missile_blast

Explosion de missile
9sincantation de 1.5s30 m55100%

Missiles thermoguidés

FQN: abl.​npc.​ability.​tech.​heatseeker_missiles_nocharge

Missiles thermoguidés
15sinstantané30 m40100%

Mort venue du ciel

Texte non valide - DNT

FQN: abl.​npc.​ability.​pistol.​death_from_above

Mort venue du ciel
30scanalisation de 3s30 m20100%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Loot information

Loot package: 13416625673570628860

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_caucasian_a01
  • Material: head_human_bms_caucasian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_trhelmet02_bms_archetype
  • Material: face_gehelmet02_heavy_ge_a03reptrooper02_u
hairhair_human_bms_non_a07
  • Material: hair_human_non_a07_v01_m
skincolor
 skincolor_human_non_h25_p
    haircolor
     haircolor_human_non_h04_p
      eyecolor
       eyecolor_human_non_h02_s
        complexioncomp_human_non_c20_m
          Body details
          SlotDetails
          chestchest_tight_bms_archetype
          • + chest_tight_bms_heavy_tr_a02_shld
          • + chest_tight_bms_heavy_tr_a02_plate
          • Material: chest_tight_heavy_ge_a03reptrooper02_m
          handhand_glove_bms_archetype
          • + hand_glove_bms_heavy_tr_a02_bracer
          • Material: hand_glove_heavy_ge_a03reptrooper02_u
          waistwaist_belt_bms_archetype
          • + waist_belt_bms_heavy_tr_a02_front
          • + waist_belt_bms_heavy_tr_a02_back
          • Material: waist_belt_heavy_ge_a03reptrooper02_u
          legleg_armor02_bms_archetype
          • Material: leg_armor02_heavy_ge_a03reptrooper02_m_v02
          bootboot_tall_bms_archetype
          • + boot_tall_bms_heavy_tr_a02_shin
          • Material: boot_tall_heavy_ge_a03reptrooper02_u