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Portrait

Intendant Prin <Marchand de stim>

Level 36 | Standard | Marchand


Attributs

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Attaque à distance

Série de tirs à distance exécutés par un partenaire.

FQN: abl.​flurry.​cc.​ranged

Attaque à distance
noneinstantané30 m100100%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Vendor information
  • pkg.vendor.general.consumable.level_32_35
Loot information

Loot package: 2542725673921961678

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_caucasian_npc02
  • Material: head_human_bms_caucasian_npc02
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehathair01_bms_archetype
  • Material: face_gehat01_med_ge_a10impofficer01_u
facehair[no archetype]
  • Material: facehair_human_non_a04_v01_m
skincolor
 skincolor_human_non_h33_p
    eyecolor
     eyecolor_human_non_h02_s
      complexioncomp_human_non_c28_m
        facepaintfacepaint_human_caucasian_npc02_m
          Body details
          SlotDetails
          chestchest_tight_bms_archetype
          • + chest_tight_bms_med_ge_a10_collar
          • Material: chest_tight_med_ge_a10impofficer01_m
          bracerbracer_short_bms_archetype
          • Material: bracer_short_med_ge_a10impofficer01_u_v01
          handhand_glove_bms_archetype
          • Material: hand_glove_med_ge_a10impofficer01_u
          waistwaist_belt_bms_archetype
          • Material: waist_belt_med_ge_a10impofficer01_u
          legleg_pant_bms_archetype
          • Material: leg_pant_med_ge_a10impofficer01_m_v01
          bootboot_tall_bms_archetype
          • Material: boot_tall_med_ge_a10impofficer01_u