1. PNJs
  2. exp
  3. seasons
  4. 01_dailies
  5. the_arena
  6. group_07
  7. apprentice_handler_02
Portrait

Apprenti dompteur

Level 65 | Strong | À distance


Attributs

Passives (3)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (11)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

[buff_precast_validation]

FQN: abl.​exp.​seasons.​01_dailies.​the_arena.​round_08.​apprentice_handler.​buff_precast_validation

[buff_precast_validation]
40sinstantané100 m110100%

[buff_precast]

FQN: abl.​exp.​seasons.​01_dailies.​the_arena.​round_08.​apprentice_handler.​buff_precast

[buff_precast]
30sinstantané100 m100100%

Mixture spéciale

FQN: abl.​exp.​seasons.​01_dailies.​the_arena.​round_08.​apprentice_handler.​buff_channel

Mixture spéciale
20scanalisation de 5s100 m90100%

[spawn_bogwing]

FQN: abl.​exp.​seasons.​01_dailies.​the_arena.​round_08.​apprentice_handler.​spawn_bogwing

[spawn_bogwing]
45sinstantané100 m80100%

Attaque à distance

Série de tirs à distance pour PNJ

FQN: abl.​exp.​seasons.​01_dailies.​the_arena.​round_08.​apprentice_handler.​flurry

Attaque à distance
noneinstantané15 m10100%

Attaque à distance

Série de tirs à distance pour PNJ

FQN: abl.​npc.​short_range.​humanoid_15m

Attaque à distance
1.5sinstantané15 m10100%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_african_a02
  • Material: head_human_bmn_african_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_sshelmet02_bmn_archetype
  • Material: face_sshelmet02_light_ss_a06c01_u
hairhair_human_bmn_mtx_a07
  • Material: hair_human_mtx_a07_v01_u
skincolor[empty]
haircolor[empty]
complexion[empty]
Body details
SlotDetails
chestchest_tightskin11_bmn_archetype
  • + chest_tight_bmn_heavy_ge_mtx04_chest
  • + chest_tight_bmn_heavy_ge_mtx04_shld
  • Material: chest_tightskin11_heavy_ge_mtx04_sithtrooper01_u
  • Skin slot 1: chest_naked_african_young_a01c01_bmn
  • Skin color is hued into slot: 1
handhand_gauntlet_bmn_archetype
  • + hand_gauntlet_bmn_heavy_jk_a14_back
  • Material: hand_gauntlet_heavy_jk_a14c01_u
waistwaist_belt_bmn_archetype
  • + waist_belt_bmn_heavy_sw_mtx05_side
  • Material: waist_belt_heavy_sw_mtx05c01_u
legleg_pant_bmn_archetype
  • Material: leg_pant_light_ge_mtx50_dathshaman01_u
bootboot_tall_bmn_archetype
  • + boot_tall_bmn_med_ge_a30_cuff
  • Material: boot_tall_med_ge_a30primative01_u