1. PNJs
  2. qtr
  3. 1x2
  4. event
  5. imperial_announcer
Portrait

Annonceuse impériale

Level 28 | Standard | Mêlée


Attributs

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Char ref: chr.imperial_announcer_qtr1x2_event

Loot information

Loot package: 154578349802304063

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfn_african_a01
  • Material: head_human_african_a01c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_spmic01_bfn_archetype
  • Material: face_spmic01_med_sp_a02c01_u
hairhair_human_bfn_non_a10
  • + hair_human_bfn_non_a10_spikes
  • Material: hair_human_non_a10_v01_f
skincolor
 skincolor_human_non_h24_p
    haircolor
     haircolor_human_non_h06_p
      eyecolor
       eyecolor_human_non_h05_s
        complexioncomp_human_non_eyebrow04_f
          facepaintmakeup_human_non_c09_f
            Body details
            SlotDetails
            chestchest_tight_bfn_archetype
            • + chest_tight_bfn_med_ge_a10_collar
            • Material: chest_tight_med_ge_a10impofficer04_f
            handhand_glove_bfn_archetype
            • Material: hand_glove_med_ge_a09impsoldier03_u
            waistwaist_belt_bfn_archetype
            • Material: waist_belt_med_ge_a10impofficer02_u
            legleg_pant_bfn_archetype
            • Material: leg_pant_med_ge_a10impofficer04_f_v02
            bootboot_tall_bfn_archetype
            • Material: boot_tall_med_ge_a10impofficer04_u
            All NPCs with this appearance (2)