1. PNJs
  2. exp
  3. 03
  4. mek_sha
  5. world_arc
  6. republic
  7. junker_jott_quest_3
Portrait

Junker Jott

Level 75 | Standard | Mêlée


Attributs

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Char ref: chr.junker_jott

Starts conversation: cnv.exp.03.mek_sha.world_arc.republic.scene_8_tau_jott_narlock

Loot information

Loot package: 154578349802304063

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bma_asian_a02
  • Material: head_zabrakrep_bma_asian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_zabrakrep_bma_non_a05
  • Material: hair_zabrak_non_a05_v01_m
  • Skin slot 1: horn_zabrakrep_non_a01_v01
  • Skin color is hued into slot: 1
haircolor
 haircolor_human_non_h07_p
    eyecolor
     eyecolor_zabrak_non_h06_s
      complexioncomp_zabrak_non_c25_m
        facepainttattoo_zabrak_non_good04_u
          ageage_non_non_mid01_m
            Body details
            SlotDetails
            chestchest_baggy_bma_archetype
            • + chest_baggy_bma_med_ge_mtx125_backpack
            • + chest_baggy_bma_med_ge_mtx125_collar
            • + chest_baggy_bma_med_ge_mtx125_shoulder
            • Material: chest_baggy_med_ge_mtx125c01_u
            bracerbracer_short_bma_archetype
            • Material: bracer_short_light_ge_a32settler03_u_v01
            handhand_gloveskin02_bma_archetype
            • Material: hand_gloveskin02_light_ge_mtx144c01_u
            • Skin slot 1: hand_naked_asian_young_a01c01_bma
            • Skin color is hued into slot: 1
            waistwaist_belt_bma_archetype
            • + waist_belt_bma_med_ge_mtx125_front
            • Material: waist_belt_med_ge_mtx125c01_u
            legleg_pant_bma_archetype
            • Material: leg_pant_med_ge_a15mercenary01_m_v01
            bootboot_tall_bma_archetype
            • Material: boot_tall_med_sm_a03c03_u
            All NPCs with this appearance (5)