1. PNJs
  2. location
  3. coruscant
  4. mob
  5. humanoid
  6. justicar
  7. justicar_lab_sentry
Portrait

Sentinelle du laboratoire des Justicars

Level 13-15 | Strong | À distance


Attributs

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

À couvert !

Roule vers le point de couverture sélectionné. Être à couvert augmente vos défenses à distance, et au lieu de vous toucher, la majorité des attaques à distance frappent votre couverture pendant toute la durée.

FQN: abl.​state.​take_cover

À couvert !
1sinstantanéany075%

Interaction

Loot information

Loot package: 11374072855052089651

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a04
  • Material: head_human_bmn_caucasian_a04c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 3)
[no archetype]
  • Material: hair_human_non_blank_u
hair_human_bmn_non_a07
  • Material: hair_human_non_a07_v01_m
hair_human_bmn_non_a10
  • + 1265024 – not found
  • Material: hair_human_non_a10_v01_m
facehair
(one of 3)
[no archetype]
  • + facehair_human_bmn_caucasian_a02_mustache
  • Material: facehair_human_non_a02_v01_m
[no archetype]
  • + facehair_human_bmn_caucasian_a03_chops
  • Material: facehair_human_non_a03_v01_m
[no archetype]
  • Material: facehair_human_non_blank_u
skincolor
(one of 3)
 skincolor_human_non_h30_p
     skincolor_human_non_h26_p
       skincolor_human_non_h25_p
        haircolor
        (one of 2)
         haircolor_human_non_h06_p
           haircolor_human_non_h02_p
            eyecolor
             eyecolor_human_non_h04_s
              complexioncomp_human_non_c16_m
                Body details
                SlotDetails
                chestchest_armor01_bmn_archetype
                • + chest_armor01_bmn_heavy_bh_a02_shld
                • Material: chest_armor01_heavy_bh_a02c02_u
                bracerbracer_short_bmn_archetype
                • Material: bracer_short_heavy_bh_a02c02_u_v02
                handhand_gauntlet_bmn_archetype
                • + hand_gauntlet_bmn_heavy_bh_a02_forearm
                • Material: hand_gauntlet_heavy_bh_a02c02_u
                waistwaist_belt_bmn_archetype
                • Material: waist_belt_heavy_bh_a02c02_u
                legleg_armor01_bmn_archetype
                • Material: leg_armor01_heavy_bh_a02c02_m_v02
                bootboot_tall_bmn_archetype
                • + boot_tall_bmn_heavy_bh_a02_shin
                • Material: boot_tall_heavy_bh_a02c02_u
                All NPCs with this appearance (5)