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  3. flashpoint
  4. shared
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  6. enemy
  7. hard
  8. boss_boarding_party_fake_boss_1
Portrait

Tiru <Équipe royale de combat>

Level 55 | Elite | À distance


Attributs

Passives (2)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

À couvert !

Roule vers le point de couverture sélectionné. Être à couvert augmente vos défenses à distance, et au lieu de vous toucher, la majorité des attaques à distance frappent votre couverture pendant toute la durée.

FQN: abl.​state.​take_cover

À couvert !
1sinstantanéany075%

Interaction

Loot information

Loot package: 154578349802304063

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_african_a01
  • Material: head_human_bms_african_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_bhhelmet08_bms_archetype
  • + face_bhhelmet08_bms_heavy_bh_a06_crown
  • Material: face_gehelmet28_heavy_ge_a24mandalorian03_u
hairhair_human_bms_non_a03
  • + hair_human_bms_non_a03_sides
  • Material: hair_human_non_a03_v01_m
facehair[no archetype]
  • + facehair_human_bms_african_tr_cyber04_headband
  • Material: facehair_human_non_tr_cyber01_u
skincolor
 skincolor_human_caucasian_h09_p
    haircolor
     haircolor_human_non_h11_p
      eyecolor
       eyecolor_human_non_h01_s
        complexioncomp_non_non_none_u
          facepaintfacepaint_human_non_jk02_u
            agescar_human_non_c11_u
              Body details
              SlotDetails
              chestchest_armor01_bms_archetype
              • + chest_armor01_bms_heavy_bh_a02_arm
              • + chest_armor01_bms_heavy_bh_a02_shld
              • + chest_armor01_bms_heavy_bh_a02_back
              • Material: chest_armor01_heavy_ge_a24mandalorian03_u
              bracerbracer_short_bms_archetype
              • Material: bracer_short_heavy_ge_a24mandalorian03_u_v01
              handhand_gauntlet_bms_archetype
              • + hand_gauntlet_bms_heavy_bh_a02_forearm
              • Material: hand_gauntlet_heavy_ge_a24mandalorian03_u
              waistwaist_belt_bms_archetype
              • + waist_belt_bms_heavy_bh_a02_back
              • + waist_belt_bms_heavy_bh_a02_front
              • + waist_belt_bms_heavy_bh_a02_sling
              • Material: waist_belt_heavy_ge_a24mandalorian03_u
              legleg_armor01_bms_archetype
              • Material: leg_armor01_heavy_ge_a24mandalorian03_m_v01
              bootboot_tall_bms_archetype
              • + boot_tall_bms_heavy_bh_a02_shin
              • Material: boot_tall_heavy_ge_a24mandalorian03_u
              All NPCs with this appearance (2)