1. PNJs
  2. location
  3. coruscant
  4. mob
  5. humanoid
  6. black_sun
  7. cantina_reveler
Portrait

Convive

Level 10 | Standard | Mêlée


Attributs

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfa_caucasian_a03
  • Material: head_human_caucasian_a03c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 3)
hair_human_bfa_non_a05
  • Material: hair_human_non_a05_v01_f
hair_human_bfa_non_a10
  • + hair_human_bfa_non_a10_bun
  • + hair_human_bfa_non_a10_spikes
  • Material: hair_human_non_a10_v01_f
hair_human_bfa_non_a11
  • + hair_human_bfa_non_a11_mohawk
  • Material: hair_human_non_a11_v01_f
skincolor
(one of 3)
 skincolor_human_non_h27_p
     skincolor_human_non_h34_p
       skincolor_human_non_h25_p
        haircolor
        (one of 2)
         haircolor_human_non_h06_p
           haircolor_human_non_h02_p
            eyecolor
             eyecolor_human_non_h02_s
              complexion
              (one of 2)
              comp_human_non_c31_f
                comp_human_non_c25_f
                  facepaint
                  (one of 2)
                  makeup_human_non_c01_f
                    makeup_human_non_c21_f
                      Body details
                      SlotDetails
                      chest
                      (one of 2)
                      chest_tight_bfa_archetype
                      • Material: chest_tight_med_ge_a07repcitizen04_f
                      chest_tight_bfa_archetype
                      • + chest_tight_bfa_med_ge_a07_chest
                      • Material: chest_tight_med_ge_a07repcitizen04_f
                      bracerbracer_short_bfa_archetype
                      • Material: bracer_short_med_ge_a07repcitizen04_u_v02
                      handhand_naked_bfa_archetype
                      • Material: hand_naked_caucasian_young_a01c01_bfa
                      • Skin slot 0: hand_naked_caucasian_young_a01c01_bfa
                      • Skin color is hued into slot: 0
                      waistwaist_belt_bfa_archetype
                      • Material: waist_belt_med_ge_a07repcitizen04_u
                      legleg_pant_bfa_archetype
                      • Material: leg_pant_med_ge_a07repcitizen04_f_v02
                      bootboot_tall_bfa_archetype
                      • + boot_tall_bfa_med_ge_a07_cuff
                      • Material: boot_tall_med_ge_a07repcitizen04_u