1. PNJs
  2. exp
  3. 03
  4. mek_sha
  5. world_arc
  6. imperial
  7. quest_4
  8. rep_weak_bmn
Portrait

Unité de soutien de la République

Level 75 | Weak | Tireur rapide


Attributs

Abilities (11)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Sonde bouclier

Fait appel à un droïde sonde qui projette autour de la cible un bouclier d'absorption qui absorbe les dégâts imminents pendant 15 secondes.

FQN: abl.​npc.​ability.​tech.​shield_probe

Sonde bouclier
15sinstantané15 m400100%

Sonde explosive

FQN: abl.​npc.​ability.​tech.​explosive_probe

Sonde explosive
30sinstantané30 m300100%

Tir précis

Tire dans la tête de la cible et lui inflige des dégâts lourds. Temps d'utilisation long.

FQN: abl.​npc.​ability.​pistol.​headshot_cast

Tir précis
15sincantation de 3s30 m200100%

Déchargement

Tire rapidement avec les deux lasers pendant 3 secondes.

FQN: abl.​npc.​ability.​pistol.​unload

Déchargement
10scanalisation de 3s30 m180100%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Enchaînement de tirs

Enchaînement de tirs avec votre blaster.

FQN: abl.​npc.​ability.​pistol.​rapid_shots

Enchaînement de tirs
4.5sinstantané30 m0100%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Stratégie offensive

FQN: abl.​npc.​ability.​buff.​offensive_tactics

Stratégie offensive
60sinstantanéany0100%

Interaction

Loot information

Loot package: 154578349802304063

Métadonnées

Appearance

3D model
Facial details
SlotDetails
head
(one of 4)
head_human_bmn_caucasian_a01
  • Material: head_human_bmn_caucasian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_caucasian_a02
  • Material: head_human_bmn_caucasian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_caucasian_a03
  • Material: head_human_bmn_caucasian_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_caucasian_a04
  • Material: head_human_bmn_caucasian_a04c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehelmet23_bmn_archetype
  • Material: face_gehelmet23_heavy_ge_a05reptrooper01_u
facehair
(one of 4)
[no archetype]
  • Material: facehair_human_non_blank_u
[no archetype]
  • + facehair_human_bmn_caucasian_a02_goatee
  • Material: facehair_human_non_a02_v01_m
[no archetype]
  • + facehair_human_bmn_caucasian_a03_goatee
  • + facehair_human_bmn_caucasian_a03_mustache
  • Material: facehair_human_non_a03_v01_m
[no archetype]
  • + facehair_human_bmn_caucasian_a04_mustache
  • Material: facehair_human_non_a04_v01_m
skincolor
(one of 4)
 skincolor_human_non_h29_p
     skincolor_human_non_h35_p
       skincolor_human_non_h22_p
         skincolor_human_non_h33_p
          eyecolor
          (one of 3)
           eyecolor_human_non_h02_s
             eyecolor_human_non_h04_s
               eyecolor_human_non_h03_s
                complexion
                (one of 2)
                comp_human_non_c29_m
                  comp_human_non_c20_m
                    Body details
                    SlotDetails
                    chestchest_tight_bmn_archetype
                    • + chest_tight_bmn_med_tr_a01_collar
                    • + chest_tight_bmn_med_tr_a01_pocket
                    • + chest_tight_bmn_med_ge_a01_back
                    • Material: chest_tight_med_ge_a01repsoldier02_m
                    bracerbracer_short_bmn_archetype
                    • Material: bracer_short_med_ge_a01repsoldier02_u_v01
                    handhand_gauntlet_bmn_archetype
                    • + hand_gauntlet_bmn_med_tr_a01_front
                    • Material: hand_gauntlet_med_ge_a01repsoldier02_u
                    waistwaist_belt_bmn_archetype
                    • + waist_belt_bmn_med_tr_a01_front
                    • Material: waist_belt_med_ge_a01repsoldier02_u
                    legleg_pant_bmn_archetype
                    • Material: leg_pant_med_ge_a01repsoldier02_m_v01
                    bootboot_tall_bmn_archetype
                    • + boot_tall_bmn_med_tr_a01_shin
                    • Material: boot_tall_med_ge_a01repsoldier02_u