1. PNJs
  2. location
  3. coruscant
  4. mob
  5. humanoid
  6. republic
  7. expelled_resident
Portrait

Habitant expulsé

Level 13 | Standard | Mêlée


Attributs

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Loot information

Loot package: 14519663071221045907

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a02
  • Material: head_human_bmn_caucasian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 3)
hair_human_bmn_non_a04
  • + hair_human_bmn_non_a04_length
  • + hair_human_bmn_non_a04_longlength
  • Material: hair_human_non_a04_v01_m
hair_human_bmn_non_a06
  • Material: hair_human_non_a06_v02_m
hair_human_bmn_non_a07
  • Material: hair_human_non_a07_v01_m
facehair
(one of 3)
[no archetype]
  • + facehair_human_bmn_caucasian_a03_chops
  • + facehair_human_bmn_caucasian_a03_goatee
  • Material: facehair_human_non_a03_v01_m
[no archetype]
  • Material: facehair_human_non_blank_u
[no archetype]
  • + facehair_human_bmn_caucasian_a03_mustache
  • Material: facehair_human_non_a03_v01_m
skincolor
(one of 3)
 skincolor_human_non_h25_p
     skincolor_human_non_h26_p
       skincolor_human_non_h30_p
        haircolor
        (one of 3)
         haircolor_human_non_h01_p
           haircolor_human_non_h12_p
             haircolor_human_non_h02_p
              eyecolor
              (one of 2)
               eyecolor_human_non_h01_s
                 eyecolor_human_non_h02_s
                  complexion
                  (one of 2)
                  comp_human_non_c25_m
                    comp_human_non_c28_m
                      age
                      (one of 2)
                      age_non_non_mid01_m
                        age_non_non_none_u
                          Body details
                          SlotDetails
                          chestchest_tight_bmn_archetype
                          • + chest_tight_bmn_med_ge_a07_loin
                          • + chest_tight_bmn_med_ge_a07_chest
                          • Material: chest_tight_med_ge_a07repcitizen02_m
                          bracerbracer_short_bmn_archetype
                          • Material: bracer_short_med_ge_a07repcitizen02_u_v01
                          handhand_naked_bmn_archetype
                          • Material: hand_naked_caucasian_young_a01c01_bmn
                          • Skin slot 0: hand_naked_caucasian_young_a01c01_bmn
                          • Skin color is hued into slot: 0
                          waistwaist_belt_bmn_archetype
                          • Material: waist_belt_med_ge_a07repcitizen02_u
                          legleg_pant_bmn_archetype
                          • Material: leg_pant_med_ge_a07repcitizen02_m_v02
                          bootboot_tall_bmn_archetype
                          • + boot_tall_bmn_med_ge_a07_cuff
                          • Material: boot_tall_med_ge_a07repcitizen02_u