1. PNJs
  2. stronghold
  3. personnel
  4. flashpoint
  5. corellia
  6. jakir_halcyon
Portrait

Maître Jakir Halcyon

Level 70 | Champion | Technicien Canni


Attributs

Passives (7)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (11)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangeWavePriorityChance

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m00100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m00100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m002%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m004%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m00100%

Tir de fusil à cartouches

FQN: abl.​flashpoint.​umbara.​enemy.​boss.​engineer.​shotgun_blast

Tir de fusil à cartouches
9sinstantané10 m1100100%

[grapple_precast]

FQN: abl.​flashpoint.​umbara.​enemy.​boss.​engineer.​grapple_precast

[grapple_precast]
6sinstantané300 m191100%

Grappin

FQN: abl.​flashpoint.​umbara.​enemy.​boss.​engineer.​grapple

Grappin
noneincantation de 1s5-30 m190100%

[shotgun_flurry]

FQN: abl.​flashpoint.​umbara.​enemy.​boss.​engineer.​shotgun_flurry

[shotgun_flurry]
2sinstantané30 m120100%

Réglage

FQN: abl.​flashpoint.​umbara.​enemy.​boss.​engineer.​turret_buff

Réglage
nonecanalisation de 6sany2100100%

Réglage

FQN: abl.​flashpoint.​umbara.​enemy.​boss.​engineer.​turret_buff_precast

Réglage
20sinstantanéany299100%

Interaction

Loot information

Loot package: 154578349802304063

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_asian_a01
  • Material: head_human_bmn_asian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
facehair[no archetype]
  • + facehair_human_bmn_caucasian_a05_mustache
  • + facehair_human_bmn_caucasian_a05_goatee
  • Material: facehair_human_non_a05_v01_m
skincolor
 skincolor_human_asian_h06_p
    haircolor
     haircolor_human_non_h10_p
      eyecolor
       eyecolor_human_non_h02_s
        Body details
        SlotDetails
        chestchest_robe09_bmn_archetype
        • + chest_robe09_bmn_light_jw_mtx13_hoodup
        • + chest_robe09_bmn_light_jw_mtx13_loin
        • + chest_robe09_bmn_light_jw_mtx13_shoulder
        • Material: chest_robe09_light_jw_mtx13c01_u
        bracerbracer_short_bmn_archetype
        • Material: bracer_short_light_jw_a06c02_u_v02
        handhand_gauntlet_bmn_archetype
        • Material: hand_gauntlet_light_jw_a06c02_u
        waistwaist_belt_bmn_archetype
        • + waist_belt_bmn_light_jw_a06_front
        • Material: waist_belt_light_jw_a06c02_u
        legleg_pant_bmn_archetype
        • Material: leg_pant_med_jw_mtx05c01_u
        bootboot_tall_bmn_archetype
        • Material: boot_tall_light_jw_a06c02_u
        All NPCs with this appearance (2)