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  11. republic_commando_major_mb
Portrait

Major Alvena <Vétéran de guerre de la République>

Level 50 | Champion | Canonnier


Attributs

Passives (3)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Frappe de crosse

Frappe la cible avec la crosse du fusil, lui infligeant des dégâts cinétiques intermédiaires.

FQN: abl.​npc.​ability.​rifle.​stockstrike

Frappe de crosse
9sinstantané4 m0100%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Tirs auto

FQN: abl.​npc.​ability.​rifle.​full_auto_previz_gate

Tirs auto
10.5sincantation de 2s30 m0100%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Tirs auto

Tire en continu, infligeant de lourds dégâts répartis pendant 4 secondes. Requiert abl.npc.rifle.reload. Requiert un fusil ou un canon. Requiert les pouvoirs Réserve de munitions et Recharge.

FQN: abl.​npc.​ability.​rifle.​full_auto_previz

Tirs auto
9sincantation de 2s + canalisation de 4s30 m0999%

Interaction

Loot information

Loot package: 11468944030261126884

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfs_caucasian_a01
  • Material: head_human_caucasian_a01c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bfs_non_a07
  • + hair_human_bfs_non_a07_ponytail
  • Material: hair_human_non_a07_v01_f
skincolor
 skincolor_human_non_h25_p
    haircolor
     haircolor_human_non_h15_p
      eyecolor
       eyecolor_human_non_h02_s
        complexioncomp_human_non_c31_f
          facepaintmakeup_human_non_c12_f
            agescar_human_non_c07_u
              Body details
              SlotDetails
              chestchest_tight_bfs_archetype
              • + 1001355 – not found
              • + 1001356 – not found
              • + 1001357 – not found
              • Material: chest_tight_heavy_ge_a03reptrooper02_f
              bracerbracer_short_bfs_archetype
              • Material: bracer_short_heavy_ge_a03reptrooper02_u_v02
              handhand_glove_bfs_archetype
              • + 1001620 – not found
              • Material: hand_glove_heavy_ge_a03reptrooper02_u
              waistwaist_belt_bfs_archetype
              • + 1001847 – not found
              • + 1001848 – not found
              • Material: waist_belt_heavy_ge_a03reptrooper02_u
              legleg_armor02_bfs_archetype
              • Material: leg_armor02_heavy_ge_a03reptrooper02_f_v02
              bootboot_tall_bfs_archetype
              • + 1001177 – not found
              • Material: boot_tall_heavy_ge_a03reptrooper02_u
              All NPCs with this appearance (2)