1. PNJs
  2. location
  3. flashpoint
  4. republic
  5. revan
  6. taral_v
  7. difficulty_2
  8. enemy
  9. trash
  10. jungle_stealth
Portrait

Agent de la jungle impérial

Level 50 | Standard | Lame changeante


Attributs

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Grenade flash

FQN: abl.​npc.​ability.​tech.​flash_bang

Grenade flash
60sinstantané4 m10100%

Taillade

Poignarde la cible avec votre lame d'énergie et inflige des dégâts intermédiaires.

FQN: abl.​npc.​ability.​tech.​shiv

Taillade
9sinstantané4 m050%

Lame rétractable

Attaque rapprochée qui inflige des dégâts intermédiaires. Entraîne un effet de saignement qui frappe la cible chaque seconde, lui infligeant des dégâts internes légers pendant 6 secondes.

FQN: abl.​npc.​ability.​tech.​retractable_blade

Lame rétractable
15sinstantané4 m0100%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Loot information

Loot package: 9297685537471040337

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfn_caucasian_a03
  • Material: head_human_caucasian_a03c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 3)
hair_human_bfn_non_a01
  • Material: hair_human_non_a01_v01_f
hair_human_bfn_non_a03
  • + hair_human_bfn_non_a03_length
  • Material: hair_human_non_a03_v01_f
hair_human_bfn_non_a09
  • Material: hair_human_non_a09_v01_f
skincolor
 skincolor_human_non_h25_p
    haircolor
    (one of 3)
     haircolor_human_non_h10_p
       haircolor_human_non_h05_p
         haircolor_human_non_h13_p
          eyecolor
           eyecolor_human_non_h01_s
            complexioncomp_human_non_eyebrow01_f
              Body details
              SlotDetails
              chestchest_tight_bfn_archetype
              • + chest_tight_bfn_med_sp_a02_back
              • + chest_tight_bfn_med_sp_a02_collar
              • Material: chest_tight_med_sp_a02c03_f
              handhand_glove_bfn_archetype
              • + hand_glove_bfn_med_sp_a02_back
              • Material: hand_glove_med_sp_a02c03_u
              waistwaist_belt_bfn_archetype
              • + waist_belt_bfn_med_sp_a02_back
              • + waist_belt_bfn_med_sp_a02_front
              • Material: waist_belt_med_sp_a02c03_u
              legleg_pant_bfn_archetype
              • Material: leg_pant_med_sp_a02c03_f_v02
              bootboot_tall_bfn_archetype
              • + boot_tall_bfn_med_sp_a02_cuff
              • Material: boot_tall_med_sp_a02c03_u
              All NPCs with this appearance (2)