1. PNJs
  2. location
  3. hoth
  4. mob
  5. humanoid
  6. imperial
  7. chiss_recon
Portrait

Agent de reconnaissance Chiss

Level 37-38 | Elite | Tireur d'élite


Attributs

Abilities (12)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Cible amorphe

Désigne une cible, augmentant les dégâts qu'elle subit de 5 %. Obligation d'être à couvert. Dure 16 secondes.

FQN: abl.​npc.​ability.​rifle.​laze_target

Cible amorphe
20sinstantané30 m250100%

Bombardement orbital

FQN: abl.​npc.​ability.​tech.​orbital_bombardment

Bombardement orbital
20sincantation de 3s30 m200100%

Liquidation

FQN: abl.​npc.​ability.​rifle.​snipe_caster_knockdown

Liquidation
40sincantation de 3s30 m170100%

Tir dans les jambes

FQN: abl.​npc.​ability.​rifle.​leg_shot

Tir dans les jambes
20sinstantané30 m150100%

Grenade fumigène

FQN: abl.​npc.​ability.​tech.​diversion

Grenade fumigène
30sinstantané30 m120100%

Embuscade

FQN: abl.​npc.​ability.​rifle.​ambush

Embuscade
12sincantation de 2.5s30 m50100%

Frappe de crosse

Frappe la cible avec la crosse du fusil et lui inflige des dégâts cinétiques intermédiaires.

FQN: abl.​npc.​ability.​rifle.​stockstrike_ballistics

Frappe de crosse
9sinstantané4 m30100%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Loot information

Loot package: 4282593587422861087

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a01
  • Material: head_chiss_bmn_caucasian_a01c01
  • Eye material: eye_chiss_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 4)
hair_human_bmn_non_a05
  • Material: hair_human_non_a05_v01_m
hair_human_bmn_non_a13
  • Material: hair_human_non_a13_v01_m
hair_human_bmn_non_a12
  • Material: hair_human_non_a12_v01_m
hair_human_bmn_non_a01
  • Material: hair_human_non_a01_v01_m
skincolor
(one of 2)
 skincolor_chiss_non_h01_p
     skincolor_chiss_non_h04_p
      haircolor
      (one of 2)
       haircolor_chiss_non_h02_p
         haircolor_chiss_non_h06_p
          complexioncomp_human_non_c20_m
            ageage_non_non_mid01_m
              Body details
              SlotDetails
              chestchest_tight_bmn_archetype
              • + chest_tight_bmn_med_ge_a14_collar
              • + chest_tight_bmn_med_ge_a14_chest
              • + chest_tight_bmn_med_ge_a14_arm
              • Material: chest_tight_med_ge_a14military05_m
              bracerbracer_short_bmn_archetype
              • Material: bracer_short_med_ge_a14military05_u_v02
              handhand_gauntlet_bmn_archetype
              • + hand_gauntlet_bmn_med_ge_a14_pouch
              • Material: hand_gauntlet_med_ge_a14military05_u
              waistwaist_belt_bmn_archetype
              • + waist_belt_bmn_med_ge_a14_front
              • + waist_belt_bmn_med_ge_a14_back
              • + waist_belt_bmn_med_ge_a14_sling
              • Material: waist_belt_med_ge_a14military05_u
              legleg_pant_bmn_archetype
              • Material: leg_pant_med_ge_a14military05_m_v02
              bootboot_tall_bmn_archetype
              • + boot_tall_bmn_med_ge_a14_cuff
              • Material: boot_tall_med_ge_a14military05_u
              All NPCs with this appearance (3)