1. PNJ
  2. location
  3. nar_shaddaa
  4. mob
  5. humanoid
  6. ukabi
  7. ukabi_death_squad_sniper
Portrait

Agent d'exécution de l'escadron de tueurs de l'Échange

Level 20-21 | Standard | Canonnier d'impact


Attributes

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Salve explosive

Tire une salve explosive avec le fusil, qui inflige de lourds dégâts à la cible principale, ainsi que des dégâts légers aux autres cibles dans un rayon de 5 mètres.

FQN: abl.​npc.​ability.​rifle.​explosive_round

Salve explosive
6sinstant30 m075%

À couvert !

Roule vers le point de couverture sélectionné. Être à couvert augmente vos défenses à distance, et au lieu de vous toucher, la majorité des attaques à distance frappent votre couverture pendant toute la durée.

FQN: abl.​state.​take_cover

À couvert !
1sinstantany075%

Tir dans les jambes

FQN: abl.​npc.​ability.​rifle.​leg_shot

Tir dans les jambes
20sinstant30 m0100%

Ravage

FQN: abl.​npc.​ability.​buff.​berserk

Ravage
5m 0sinstantany0100%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstant30 m04%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstant4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstant4 m0100%

Interaction

Loot information

Loot package: 72581190226416900

Métadonnées

Appearance

3D model
Facial details
SlotDetails
head
(one of 4)
head_human_bmn_caucasian_a01
  • Material: head_zabrakrep_bmn_caucasian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_african_a02
  • Material: head_zabrakrep_bmn_african_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_asian_a04
  • Material: head_zabrakrep_bmn_asian_a04c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_caucasian_a03
  • Material: head_zabrakrep_bmn_caucasian_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 4)
hair_zabrakrep_bmn_non_a04_base
  • + hair_zabrakrep_bmn_non_a04_side
  • Material: hair_zabrakrep_caucasian_a01_v01
  • Skin slot 1: horn_zabrakrep_non_a01_v01
  • Skin color is hued into slot: 1
hair_zabrakrep_bmn_non_a05
  • Material: hair_zabrak_non_a05_v01_m
  • Skin slot 1: horn_zabrakrep_non_a01_v01
  • Skin color is hued into slot: 1
hair_zabrakrep_bmn_non_a10
  • + hair_zabrakrep_bmn_non_a10_attach
  • Material: hair_zabrak_non_a10_v01_m
  • Skin slot 1: horn_zabrakrep_non_a01_v01
  • Skin color is hued into slot: 1
hair_zabrakrep_bmn_non_a02_base
  • + hair_zabrakrep_bmn_non_a02_front
  • Material: hair_zabrakrep_asian_a01_v01
  • Skin slot 1: horn_zabrakrep_non_a01_v01
  • Skin color is hued into slot: 1
skincolor
(one of 4)
 skincolor_zabrak_non_h07_p
    [empty]
    [empty]
    [empty]
    eyecolor
    (one of 3)
     eyecolor_zabrak_non_h04_s
       eyecolor_zabrak_non_h05_s
         eyecolor_zabrak_non_h06_s
          complexion
          (one of 4)
          comp_human_non_c01_u
            comp_zabrak_non_c07_m
              comp_zabrak_non_c05_m
                comp_zabrak_non_c25_m
                  facepaint
                  (one of 4)
                  [empty]
                  [empty]
                  [empty]
                  [empty]
                  Body details
                  SlotDetails
                  chestchest_tight_bmn_archetype
                  • + chest_tight_bmn_light_ge_a33_chest
                  • + chest_tight_bmn_light_ge_a33_loin
                  • + 1005366 – not found
                  • Material: chest_tight_light_ge_a33hacker02_m
                  bracerbracer_short_bmn_archetype
                  • Material: bracer_short_light_ge_a33hacker02_u_v01
                  handhand_gauntlet_bmn_archetype
                  • + hand_gauntlet_bmn_light_ge_a33_back
                  • Material: hand_gauntlet_light_ge_a33hacker02_u
                  waistwaist_belt_bmn_archetype
                  • + waist_belt_bmn_light_ge_a33_back
                  • + waist_belt_bmn_light_ge_a33_front
                  • Material: waist_belt_light_ge_a33hacker02_u
                  legleg_pant_bmn_archetype
                  • Material: leg_pant_light_ge_a33hacker02_m_v02
                  bootboot_tall_bmn_archetype
                  • + boot_tall_bmn_light_ge_a33_cuff
                  • Material: boot_tall_light_ge_a33hacker02_u
                  All NPCs with this appearance (3)