1. PNJs
  2. stronghold
  3. personnel
  4. soldiers
  5. republic
  6. sis_agent_female
Portrait

Agent du SIS (femme)

Level 1-60 | Standard | Mêlée


Attributs

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfn_african_a01
  • Material: head_zabrakrep_african_a01c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_zabrakrep_bfn_non_a09
  • + hair_zabrakrep_bfn_non_a09_side
  • Material: hair_zabrak_non_a09_v01_f
  • Skin slot 1: horn_zabrakrep_non_a01_v01
  • Skin color is hued into slot: 1
skincolor
 skincolor_human_non_h30_p
    haircolor
     haircolor_human_non_h11_p
      eyecolor
       eyecolor_zabrak_non_h04_s
        complexioncomp_zabrak_non_c03_f
          facepainttattoo_zabrak_non_good05_u
            agescar_human_non_c05_u
              Body details
              SlotDetails
              chestchest_tight_bfn_archetype
              • + chest_tight_bfn_med_ge_a07_chest
              • + chest_tight_bfn_med_ge_a07_shld
              • + chest_tight_bfn_med_ge_a07_loin
              • Material: chest_tight_med_ge_a07repcitizen03_f
              bracerbracer_short_bfn_archetype
              • Material: bracer_short_med_ge_a07repcitizen03_u_v01
              handhand_glove_bfn_archetype
              • + hand_gauntlet_bfn_med_ge_a07_back
              • Material: hand_gauntlet_med_ge_a07repcitizen03_u
              waistwaist_belt_bfn_archetype
              • + waist_belt_bfn_med_ge_a07_back
              • + waist_belt_bfn_med_ge_a07_front
              • Material: waist_belt_med_ge_a07repcitizen03_u
              legleg_pant_bfn_archetype
              • Material: leg_pant_med_ge_a07repcitizen03_f_v01
              bootboot_tall_bfn_archetype
              • + boot_tall_bfn_med_ge_a07_cuff
              • Material: boot_tall_med_ge_a07repcitizen03_u