1. PNJs
  2. location
  3. flashpoint
  4. republic
  5. essles
  6. difficulty_2
  7. enemy
  8. trash
  9. imperial_agent_melee
Portrait

Agent infiltré impérial

Level 50 | Standard | Duelliste


Attributs

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (7)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Frappe extrême

Frappe extrême qui étourdit brièvement la cible. N'étourdit pas si elle est utilisée par un PNJ standard ou faible.

FQN: abl.​npc.​ability.​saber.​hilt_strike

Frappe extrême
30sinstantané4 m50100%

Sursaut

Attaque de sabre basique sur une seule cible. L'animation fonctionne aussi avec les bâtons.

FQN: abl.​npc.​ability.​saber.​lunge

Sursaut
6sinstantané4 m0100%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Loot information

Loot package: 9297685537471040337

Métadonnées

Appearance

3D model
Facial details
SlotDetails
head
(one of 4)
head_human_bfn_caucasian_a03
  • Material: head_human_caucasian_a03c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bfn_caucasian_npc01
  • Material: head_human_caucasian_npc01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bfn_caucasian_a02
  • Material: head_human_caucasian_a02c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bfn_caucasian_a04
  • Material: head_human_caucasian_a04c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 3)
hair_human_bfn_non_a06
  • + hair_human_bfn_non_a06_spikes
  • Material: hair_human_non_a06_v01_f
hair_human_bfn_non_a01
  • Material: hair_human_non_a01_v01_f
hair_human_bfn_non_a04
  • + hair_human_bfn_non_a04_ponytail
  • Material: hair_human_non_a04_v01_f
skincolor
(one of 4)
 skincolor_human_non_h36_p
     skincolor_human_non_h25_p
       skincolor_human_non_h27_p
         skincolor_human_non_h32_p
          haircolor
          (one of 3)
           haircolor_human_non_h06_p
             haircolor_human_non_h10_p
               haircolor_human_non_h02_p
                eyecolor
                (one of 2)
                 eyecolor_human_non_h05_s
                   eyecolor_human_non_h01_s
                    complexion
                    (one of 3)
                    comp_human_non_c01_f
                      comp_human_non_c20_f
                        comp_human_non_c01_f
                          facepaint
                          (one of 2)
                          makeup_human_non_c07_f
                            makeup_human_non_c02_f
                              Body details
                              SlotDetails
                              chestchest_tight_bfn_archetype
                              • + chest_tight_bfn_med_ge_a07_shld
                              • + chest_tight_bfn_med_ge_a07_loin
                              • Material: chest_tight_med_ge_a07repcitizen01_f
                              bracerbracer_short_bfn_archetype
                              • Material: bracer_short_med_ge_a07repcitizen01_u_v02
                              handhand_glove_bfn_archetype
                              • Material: hand_gauntlet_med_ge_a07repcitizen01_u
                              waistwaist_belt_bfn_archetype
                              • + waist_belt_bfn_med_ge_a07_back
                              • Material: waist_belt_med_ge_a07repcitizen01_u
                              legleg_pant_bfn_archetype
                              • Material: leg_pant_med_ge_a07repcitizen01_f_v02
                              bootboot_tall_bfn_archetype
                              • + boot_tall_bfn_med_ge_a07_cuff
                              • Material: boot_tall_med_ge_a07repcitizen01_u
                              All NPCs with this appearance (2)