1. PNJs
  2. location
  3. hutta
  4. ambient
  5. rust_yard_worker_camp
  6. amb_rust_yard_worker_1
Portrait

Ancien employé

Level 2 | Standard | À distance


Attributs

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

À couvert !

Roule vers le point de couverture sélectionné. Être à couvert augmente vos défenses à distance, et au lieu de vous toucher, la majorité des attaques à distance frappent votre couverture pendant toute la durée.

FQN: abl.​state.​take_cover

À couvert !
1sinstantanéany075%

Interaction

Char ref: chr.former_worker_1hutta_ambient_rust

Loot information

Loot package: 4097450713733981809

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_twilek_bmn_african_a01
  • Material: head_twilek_bmn_african_a01_v02
  • Material 1: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair[no archetype]
  • Material: hair_human_non_blank_u
skincolor
 skincolor_twilek_non_h05_p
    eyecolor
     eyecolor_twilek_non_h06_s
      complexioncomp_twilek_non_c02_m
        Body details
        SlotDetails
        chestchest_baggy_bmn_archetype
        • + chest_baggy_bmn_light_ge_a32_loin
        • Material: chest_baggy_light_ge_a32settler01_m
        bracerbracer_short_bmn_archetype
        • Material: bracer_short_light_ge_a32settler01_u_v01
        handhand_naked_bmn_archetype
        • Material: hand_naked_twilek_young_a01c01_bmn
        • Skin slot 0: hand_naked_twilek_young_a01c01_bmn
        • Skin color is hued into slot: 0
        waistwaist_belt_bmn_archetype
        • + waist_belt_bmn_light_ge_a32_back
        • Material: waist_belt_light_ge_a32settler01_u
        legleg_pant_bmn_archetype
        • Material: leg_pant_light_ge_a32settler01_m_v02
        bootboot_tall_bmn_archetype
        • Material: boot_tall_light_ge_a32settler01_u
        All NPCs with this appearance (2)