1. PNJs
  2. exp
  3. seasons
  4. 01
  5. ep_05
  6. mob
  7. zakuul_knight_boss
Portrait

Capitaine Draynon Atrus <Chevalier de Zakel>

Level 62-70 | Elite | Double-lame


Attributs

Passives (5)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (17)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangeWavePriorityChance

Volée de coups

Frappe des cibles à courte portée dans un cône frontal et leur inflige des dégâts intermédiaires. Requiert des armes de mêlée à maniement double.

FQN: abl.​npc.​ability.​saber.​sweeping_slash

Volée de coups
9sinstantané4 m0100100%

Assaut tourbillonnant

Frappe les ennemis à courte portée, infligeant des dégâts intermédiaires à chacun.

FQN: abl.​npc.​ability.​saber.​whirling_assault

Assaut tourbillonnant
20sinstantané4 m050100%

Assaut martyrisant

Série d'attaques de mêlée rapides. L'animation requiert des armes de mêlée à maniement double.

FQN: abl.​npc.​ability.​saber.​dual_wield_assault

Assaut martyrisant
4.5sinstantané4 m02100%

Assaut

Remplacement de la salve de maniement double pour la visualisation uniquement.

FQN: abl.​npc.​ability.​saber.​duel_wield_flurry_only

Assaut
noneinstantané4 m01100%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m00100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m00100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m002%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m004%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m00100%

[health_85]

FQN: abl.​exp.​seasons.​01.​ep_05.​knight_boss.​health_85

[health_85]
8m 20sinstantanéany1900100%

[health_72]

FQN: abl.​exp.​seasons.​01.​ep_05.​knight_boss.​health_72

[health_72]
8m 20sinstantanéany1800100%

[health_60]

FQN: abl.​exp.​seasons.​01.​ep_05.​knight_boss.​health_60

[health_60]
8m 20sinstantanéany1700100%

[health_50]

FQN: abl.​exp.​seasons.​01.​ep_05.​knight_boss.​health_50

[health_50]
8m 20sinstantanéany1600100%

[health_40]

FQN: abl.​exp.​seasons.​01.​ep_05.​knight_boss.​health_40

[health_40]
8m 20sinstantanéany1500100%

[health_30]

FQN: abl.​exp.​seasons.​01.​ep_05.​knight_boss.​health_30

[health_30]
8m 20sinstantanéany1400100%

[health_20]

FQN: abl.​exp.​seasons.​01.​ep_05.​knight_boss.​health_20

[health_20]
8m 20sinstantanéany1300100%

Concentration

Immunité contre les dégâts et la charge.

FQN: abl.​exp.​seasons.​01.​ep_05.​knight_boss.​immunity

Concentration
nonecanalisation de 15m 0sany20100%

Interaction

Char ref: chr.zakuul_knight_captain_ep_5

Loot information

Loot package: 13416625673570628860

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_african_a05
  • Material: head_human_bms_non_npc05
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bms_non_a07
  • Material: hair_human_non_a07_v01_m
skincolor
 skincolor_human_non_h12_p
    haircolor
     haircolor_human_non_h06_p
      eyecolor
       eyecolor_human_non_h06_s
        complexioncomp_human_non_eyebrow03_m
          Body details
          SlotDetails
          chestchest_tight_bms_archetype
          • + chest_tight_bms_heavy_ge_zki01_armor
          • + chest_tight_bms_heavy_ge_zki01_sleeve
          • + chest_tight_bms_heavy_ge_zki01_loin
          • + chest_tight_bms_heavy_ge_zki01_shoulder
          • Material: chest_tight_heavy_ge_zki01c01_u
          handhand_glove_bms_archetype
          • + hand_glove_bms_heavy_ge_zki01_forearm
          • Material: hand_glove_heavy_ge_zki01c01_u
          waistwaist_belt_bms_archetype
          • + waist_belt_bms_heavy_ge_zki01_back
          • + waist_belt_bms_heavy_ge_zki01_front
          • Material: waist_belt_heavy_ge_zki01c01_u
          legleg_pant_bms_archetype
          • Material: leg_pant_heavy_ge_zki01c01_u
          bootboot_tall_bms_archetype
          • + boot_tall_bms_heavy_ge_zki01_cover
          • Material: boot_tall_heavy_ge_zki01c01_u
          All NPCs with this appearance (5)