1. PNJ
  2. location
  3. taris_imperial
  4. mob
  5. humanoids
  6. republic
  7. republic_hangar_captain
Portrait

Capitaine du hangar de la République

Level 35-36 | Strong | Tireur embusqué plasma


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (10)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Afflux explosif

FQN: abl.​npc.​ability.​tech.​explosive_surge

Afflux explosif
10sinstant8 m100100%

Lance-flammes

FQN: abl.​npc.​ability.​tech.​bh_flame_thrower

Lance-flammes
15s4s channel10 m75100%

Cellule de plasma

Charge votre fusil d'une cellule énergétique de plasma, donnant à vos attaques de fusil une chance d'infliger progressivement des dégâts de plasma supplémentaires. Une seule cellule peut être active à la fois.

FQN: abl.​npc.​ability.​rifle.​plasma_cell

Cellule de plasma
60s1.5s castany50100%

Série de tirs

Libère une série de tirs infligeant chacun <<1[$d point/$d point/$d points]>> de dégâts d'arme. Obligation d'être à couvert.

FQN: abl.​npc.​ability.​rifle.​series_of_shots

Série de tirs
15s3s channel30 m25100%

Tir précis

FQN: abl.​npc.​ability.​rifle.​snipe

Tir précis
6s1.5s cast30 m0400%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstant30 m04%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstant4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstant4 m0100%

Interaction

Loot information

Loot package: 4097450713733981809

Métadonnées

Appearance

3D model
Facial details
SlotDetails
head
(one of 4)
head_human_bms_african_a01
  • Material: head_human_bms_african_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bms_african_a02
  • Material: head_human_bms_african_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bms_african_a03
  • Material: head_human_bms_african_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bms_african_a04
  • Material: head_human_bms_african_a04c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehelmet07_bms_archetype
  • + face_gehelmet07_bms_med_ge_a01_goggles
  • Material: face_gehelmet07_med_ge_a01repsoldier03_u
hairhair_human_bms_non_a01
  • Material: hair_human_non_a01_v01_m
facehair
(one of 5)
[empty]
[empty]
[empty]
[no archetype]
  • + 1156667 – not found
  • Material: facehair_human_non_a02_v01_m
[no archetype]
  • + 1143515 – not found
  • + 1143514 – not found
  • Material: facehair_human_non_a03_v01_m
skincolor
(one of 4)
 skincolor_human_non_h01_p
     skincolor_human_non_h07_p
       skincolor_human_non_h04_p
         skincolor_human_non_h05_p
          haircolor
          (one of 3)
           haircolor_human_non_h10_p
             haircolor_human_non_h06_p
               haircolor_human_non_h14_p
                eyecolor
                (one of 3)
                 eyecolor_human_non_h02_s
                   eyecolor_human_non_h03_s
                     eyecolor_human_non_h01_s
                      complexion
                      (one of 4)
                      comp_human_non_c06_m
                        comp_human_non_c20_m
                          comp_human_non_c16_m
                            comp_human_non_c29_m
                              age
                              (one of 2)
                              [empty]
                              age_non_non_mid01_m
                                Body details
                                SlotDetails
                                chestchest_baggy_bms_archetype
                                • + chest_baggy_bms_med_ge_a02_collar
                                • + chest_baggy_bms_med_ge_a02_strap
                                • + chest_baggy_bms_med_ge_a02_shld
                                • Material: chest_baggy_med_ge_a02repofficer03_m
                                bracerbracer_short_bms_archetype
                                • Material: bracer_short_med_ge_a02repofficer03_u_v02
                                handhand_glove_bms_archetype
                                • + hand_glove_bms_med_ge_a02_cuff
                                • Material: hand_glove_med_ge_a02repofficer03_u
                                waistwaist_belt_bms_archetype
                                • + waist_belt_bms_med_ge_a02_back
                                • + waist_belt_bms_med_ge_a02_front
                                • Material: waist_belt_med_ge_a02repofficer03_u
                                legleg_pant_bms_archetype
                                • Material: leg_pant_med_ge_a02repofficer03_m_v02
                                bootboot_tall_bms_archetype
                                • + boot_tall_bms_med_ge_a02_cuff
                                • Material: boot_tall_med_ge_a02repofficer03_u
                                All NPCs with this appearance (6)