1. PNJ
  2. qtr
  3. 1x6
  4. raid
  5. darvannis
  6. enemy
  7. difficulty_1
  8. trash
  9. oasis_city
  10. blue_patrol_1
Portrait

Chasseur en meute - équipe bleue <Patrouille d'Oasis City>

Level 55 | Elite | Chasseur en meute


Attributes

Passives (6)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (10)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Bouclier d'énergie

FQN: abl.​qtr.​1x6.​raid.​darvannis.​enemy.​trash.​mercenary_carver.​energy_shield

Bouclier d'énergie
1m 30sinstantany90100%

Arme chargée

FQN: abl.​qtr.​1x6.​raid.​darvannis.​enemy.​trash.​mercenary_carver.​charged_weapon

Arme chargée
60sinstantany90100%

Étripage

FQN: abl.​qtr.​1x6.​raid.​darvannis.​enemy.​trash.​mercenary_carver.​gut

Étripage
15sinstant4 m60100%

Frappe d'onde de choc

FQN: abl.​qtr.​1x6.​raid.​darvannis.​enemy.​trash.​mercenary_carver.​shockwave_strike

Frappe d'onde de choc
15s4s channel70 m50100%

Attaque de mêlée

Série d'attaques de mêlée pour PNJ.

FQN: abl.​qtr.​1x6.​raid.​darvannis.​enemy.​trash.​mercenary_carver.​melee_flurry

Attaque de mêlée
noneinstant4 m1100%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstant30 m04%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstant4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstant4 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_trandoshan_bms_non_a01
  • Material: head_trandoshan_bms_non_a01_v04
  • Eye material: eye_trandoshan_non_a01_c01
facepaint[empty]
Body details
SlotDetails
chestchest_armor01_bms_archetype
  • + chest_armor01_bms_heavy_bh_a02_shld
  • + chest_armor01_bms_heavy_bh_a02_arm
  • + chest_armor01_bms_heavy_bh_a02_back
  • Material: chest_armor01_heavy_ge_a24mandalorian04_u
bracerbracer_short_bms_archetype
  • Material: bracer_short_med_bh_a01c02_u_v01
handhand_gauntlet_bms_archetype
  • + hand_gauntlet_bms_heavy_bh_a03_forearm
  • Material: hand_gauntlet_heavy_bh_a03c03_u
waistwaist_belt_bms_archetype
  • + waist_belt_bms_med_tr_a01_back
  • + waist_belt_bms_med_tr_a01_front
  • Material: waist_belt_med_ge_a01repsoldier03_u
legleg_armor01_bms_archetype
  • Material: leg_armor01_heavy_bh_a03c03_m_v02
bootboot_tall_bms_archetype
  • + boot_tall_bms_heavy_bh_a03_shin
  • Material: boot_tall_heavy_bh_a03c03_u