1. PNJs
  2. stronghold
  3. personnel
  4. civilians
  5. selkath_citizen_v2
Portrait

Citoyen Selkath : rouge

Level 1-50 | Standard | Mêlée


Attributs

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_selkath_bmn_non_a01
  • Material: head_selkath_bmn_non_a01_v02
  • Eye material: eye_selkath_non_a01_c01
Body details
SlotDetails
chestchest_baggy_bmn_archetype
  • + chest_baggy_bmn_med_ge_a27_collar
  • Material: chest_baggy_med_ge_a27pilot01_m
bracerbracer_short_bmn_archetype
  • Material: bracer_short_med_sp_a04c02_u_v02
legleg_pant_bmn_archetype
  • Material: leg_pant_med_sm_a02c02_m_v01
bootboot_tall_bmn_archetype
  • Material: boot_tall_light_ge_a25formalmale01_u
All NPCs with this appearance (2)