1. PNJ
  2. location
  3. corellia
  4. world_arc
  5. imperial
  6. industrial_collapse
  7. cec_security_commander
Portrait

Commandant de la sécurité de la SIC

Level 47-48 | Elite | Canonnier lourd


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Tirs auto

Tire des éclairs en continu, qui infligent de lourds dégâts en l'espace de 4 secondes. Requiert abl.npc.rifle.reload Requiert un fusil ou un canon. Requiert un pool de minutions et le pouvoir de recharge.

FQN: abl.​npc.​ability.​rifle.​full_auto_ammo

Tirs auto
9s4s channel30 m5070%

Salve explosive

Tire une salve explosive avec le fusil, qui inflige de lourds dégâts à la cible principale, ainsi que des dégâts légers aux autres cibles dans un rayon de 5 mètres. Requiert abl.npc.ability.rifle.reload Requiert un fusil. Conçu pour humanoid.ranged.base avec un pool de munitions.

FQN: abl.​npc.​ability.​rifle.​explosive_round_ammo

Salve explosive
noneinstant30 m5030%

Recharge

Charge une demi-barre de munitions, de quoi lancer un pouvoir utilisant des munitions. Requiert un fusil ou un canon.

FQN: abl.​npc.​ability.​rifle.​reload

Recharge
9s1.5s castany0200%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstant30 m04%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstant4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstant4 m0100%

Interaction

Loot information

Loot package: 4282593587422861087

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmf_asian_a01
  • Material: head_human_bmf_asian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 2)
hair_human_bmf_non_a06
  • Material: hair_human_non_a06_v02_m
hair_human_bmf_non_a13
  • Material: hair_human_non_a13_v01_m
facehair
(one of 3)
[no archetype]
  • + facehair_human_bmf_caucasian_a03_chops
  • Material: facehair_human_non_a03_v01_m
[no archetype]
  • + facehair_human_bmf_asian_sm_cyber04_stache
  • + facehair_human_bmf_asian_sm_cyber04_top
  • Material: facehair_human_non_sm_cyber04_u
[no archetype]
  • + facehair_human_bmf_caucasian_a01_goatee
  • Material: facehair_human_non_a01_v01_m
skincolor
(one of 3)
 skincolor_human_non_h13_p
     skincolor_human_non_h16_p
       skincolor_human_non_h18_p
        haircolor
        (one of 3)
         haircolor_human_non_h15_p
           haircolor_human_non_h14_p
             haircolor_human_non_h01_p
              eyecolor[empty]
              complexion
              (one of 2)
              comp_human_non_c30_m
                comp_human_non_c21_m
                  ageage_non_non_mid01_m
                    Body details
                    SlotDetails
                    chestchest_baggy_bmf_archetype
                    • + chest_baggy_bmf_med_ge_a17_back
                    • + chest_baggy_bmf_med_ge_a17_chest
                    • + chest_baggy_bmf_med_ge_a17_shld
                    • Material: chest_baggy_med_ge_a17military01_m
                    bracerbracer_short_bmf_archetype
                    • Material: bracer_short_med_ge_a17military01_u_v02
                    handhand_glove_bmf_archetype
                    • + hand_glove_bmf_med_ge_a17_elbow
                    • Material: hand_glove_med_ge_a17military01_u
                    waistwaist_belt_bmf_archetype
                    • + waist_belt_bmf_med_ge_a17_front
                    • + waist_belt_bmf_med_ge_a17_back
                    • Material: waist_belt_med_ge_a17military01_u
                    legleg_pant_bmf_archetype
                    • Material: leg_pant_med_ge_a17military01_m_v02
                    bootboot_tall_bmf_archetype
                    • + boot_tall_bmf_med_ge_a17_knee
                    • Material: boot_tall_med_ge_a17military01_u
                    All NPCs with this appearance (2)