1. PNJ
  2. location
  3. alderaan
  4. world
  5. republic
  6. luminous_traitor
  7. thul_commander
Portrait

Commandant Thul

Level 1-50 | Standard | À distance


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

À couvert !

Roule vers le point de couverture sélectionné. Être à couvert augmente vos défenses à distance, et au lieu de vous toucher, la majorité des attaques à distance frappent votre couverture pendant toute la durée.

FQN: abl.​state.​take_cover

À couvert !
1sinstantany075%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstant30 m04%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstant4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstant4 m0100%

Interaction

Char ref: chr.thul_commander

Starts conversation: cnv.location.alderaan.world.republic.luminous_traitor.thul_commander

Loot information

Loot package: 2542725673921961678

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a04
  • Material: head_human_bmn_caucasian_a04c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bmn_non_a04
  • + hair_human_bmn_non_a04_length
  • Material: hair_human_non_a04_v01_m
facehair[no archetype]
  • + facehair_human_bmn_caucasian_a02_mustache
  • Material: facehair_human_non_a02_v01_m
skincolor
 skincolor_human_non_h31_p
    haircolor
     haircolor_human_non_h10_p
      eyecolor
       eyecolor_human_non_h02_s
        complexioncomp_human_non_c20_m
          ageage_non_non_mid01_m
            Body details
            SlotDetails
            chestchest_baggy_bmn_archetype
            • + chest_baggy_bmn_heavy_ge_a16_plate
            • + chest_baggy_bmn_heavy_ge_a16_back
            • Material: chest_baggy_heavy_ge_a16military05_m
            bracerbracer_short_bmn_archetype
            • Material: bracer_short_heavy_ge_a16military05_u_v02
            handhand_gauntlet_bmn_archetype
            • + hand_gauntlet_bmn_heavy_ge_a16_forearm
            • Material: hand_gauntlet_heavy_ge_a16military05_u
            waistwaist_belt_bmn_archetype
            • + waist_belt_bmn_heavy_ge_a16_front
            • + waist_belt_bmn_heavy_ge_a16_back
            • Material: waist_belt_heavy_ge_a16military05_u
            legleg_pant_bmn_archetype
            • Material: leg_pant_heavy_ge_a16military05_m_v02
            bootboot_tall_bmn_archetype
            • + boot_tall_bmn_heavy_ge_a16_shin
            • Material: boot_tall_heavy_ge_a16military05_u