1. PNJ
  2. location
  3. corellia
  4. mob
  5. humanoid
  6. corporate
  7. czerka_defender
Portrait

Défenseur de Czerka

Level 47-48 | Standard | Médecin


Attributes

Abilities (7)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Médiscan

FQN: abl.​npc.​ability.​tech.​medicine

Médiscan
4.5s3s cast15 m30100%

Stratégie défensive

FQN: abl.​npc.​ability.​buff.​defensive_tactics

Stratégie défensive
60sinstantany20100%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstant30 m04%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstant4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstant4 m0100%

Interaction

Loot information

Loot package: 4097450713733981809

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_asian_npc01
  • Material: head_human_bmn_asian_npc01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 3)
hair_human_bmn_non_a01
  • Material: hair_human_non_a01_v01_m
hair_human_bmn_non_a07
  • Material: hair_human_non_a07_v01_m
hair_human_bmn_non_a10
  • Material: hair_human_non_a10_v01_m
skincolor
(one of 3)
 skincolor_human_non_h14_p
     skincolor_human_non_h16_p
       skincolor_human_asian_h11_p
        haircolor
        (one of 2)
         haircolor_human_non_h04_p
           haircolor_human_non_h06_p
            eyecolor
             eyecolor_human_non_h02_s
              complexioncomp_human_non_c16_m
                Body details
                SlotDetails
                chestchest_tight_bmn_archetype
                • + chest_tight_bmn_med_ge_a14_collar
                • Material: chest_tight_med_ge_a14military02_m
                handhand_gauntlet_bmn_archetype
                • Material: hand_gauntlet_med_ge_a14military02_u
                waistwaist_belt_bmn_archetype
                • + waist_belt_bmn_med_ge_a14_back
                • + waist_belt_bmn_med_ge_a14_sling
                • Material: waist_belt_med_ge_a14military02_u
                legleg_pant_bmn_archetype
                • Material: leg_pant_med_ge_a14military02_m_v01
                bootboot_tall_bmn_archetype
                • Material: boot_tall_med_ge_a14military02_u