1. PNJ
  2. exp
  3. macrobinoculars
  4. roth
  5. multi
  6. nar_shaddaa
  7. shroud_finale
  8. replicator_droids
  9. sith_warrior
  10. darth_vengean
Portrait

Droïde réplicateur IR-9X

Level 55 | Elite | Imitation de Dark Vengean


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (10)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Réinitialisation d'urgence

FQN: abl.​exp.​macrobinoculars.​roth.​multi.​ir_77_ambushes.​stun_breaker

Réinitialisation d'urgence
24sinstantany800100%

Réplique de surcharge

FQN: abl.​exp.​macrobinoculars.​roth.​multi.​nar_shaddaa.​shroud_finale.​replicator_droid_abls.​overload

Réplique de surcharge
30sinstant4 m500100%

Réplique de poussée de Force

FQN: abl.​exp.​macrobinoculars.​roth.​multi.​nar_shaddaa.​shroud_finale.​replicator_droid_abls.​force_push

Réplique de poussée de Force
24sinstant5 m400100%

Assaut fatal

Inflige des dégâts d'arme et réduit de 4 % l'armure de la cible. Cumulable 5 fois.

FQN: abl.​npc.​ability.​saber.​sundering_assault

Assaut fatal
4.5sinstant4 m300100%

Fracas

Inflige des dégâts d'arme et des dégâts internes pendant plusieurs secondes. Utilisable uniquement contre les cibles brisées.

FQN: abl.​npc.​ability.​saber.​shatter

Fracas
12sinstant4 m200100%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstant30 m04%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstant4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstant4 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_asian_a02
  • Material: head_human_bms_asian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_swhelmet02_bms_archetype
  • Material: face_swhelmet02_heavy_sw_a06c03_u
facehair[no archetype]
  • + 1143433 – not found
  • Material: facehair_human_non_a02_v01_m
skincolor
 skincolor_human_non_sithpro_h01_p
    haircolor
     haircolor_human_non_h14_p
      eyecolor
       eyecolor_sith_non_h03_s
        complexioncomp_human_non_sith01_m
          ageage_non_non_old01_m
            Body details
            SlotDetails
            chestchest_capetight_bms_archetype
            • + chest_capetight_bms_heavy_sw_a06_loin
            • + chest_capetight_bms_heavy_sw_a06_shld
            • + chest_capetight_bms_heavy_sw_a06_neck
            • Material: chest_capetight_heavy_sw_a06c03_m
            bracerbracer_short_bms_archetype
            • Material: bracer_short_heavy_sw_a06c03_u_v01
            handhand_gauntlet_bms_archetype
            • + hand_gauntlet_bms_heavy_sw_a06_forearm
            • Material: hand_gauntlet_heavy_sw_a06c03_u
            waistwaist_belt_bms_archetype
            • Material: waist_belt_heavy_sw_a06c03_u
            legleg_pant_bms_archetype
            • Material: leg_pant_heavy_sw_a06c03_m_v02
            bootboot_thigh_bms_archetype
            • + boot_thigh_bms_heavy_sw_a06_shin
            • Material: boot_thigh_heavy_sw_a06c03_u