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  7. duke_charle_organa_combat
Portrait

Duc Charle Organa

Level 28 | Strong | Commandant des pistoliers


Attributs

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Déchargement

Tire rapidement avec les deux lasers pendant 3 secondes.

FQN: abl.​npc.​ability.​pistol.​unload

Déchargement
10scanalisation de 3s30 m100100%

Tir puissant

Effectue un tir puissant sur la cible.

FQN: abl.​npc.​ability.​pistol.​power_shot

Tir puissant
6sincantation de 1.5s30 m50100%

Salve de blaster prototype

Tir chargé avec un pistolet spécial.

FQN: abl.​npc.​ability.​pistol.​rail_shot_pistol

Salve de blaster prototype
6sincantation de 1.5s30 m25100%

Bombardement orbital

FQN: abl.​npc.​ability.​tech.​orbital_bombardment

Bombardement orbital
20sincantation de 3s30 m10100%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Char ref: chr.duke_charle_organa

Loot information

Loot package: 4097450713733981809

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a04
  • Material: head_human_bmn_caucasian_a04c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bmn_non_a04
  • Material: hair_human_non_a04_v01_m
facehair[no archetype]
  • + facehair_human_bmn_caucasian_a02_mustache
  • + facehair_human_bmn_caucasian_a02_chops
  • Material: facehair_human_non_a02_v01_m
skincolor
 skincolor_human_non_h31_p
    haircolor
     haircolor_human_non_h14_p
      eyecolor
       eyecolor_human_non_h02_s
        complexioncomp_human_non_c29_m
          ageage_non_non_old01_m
            Body details
            SlotDetails
            chestchest_robe01_bmn_archetype
            • + chest_robe01_bmn_light_ge_a22_collar
            • + chest_robe01_bmn_light_ge_a22_shld
            • + chest_robe01_bmn_light_ge_a22_sash
            • Material: chest_robe01_light_ge_a22noble06_m
            bracerbracer_short_bmn_archetype
            • Material: bracer_short_light_ge_a22noble06_u_v01
            handhand_glove_bmn_archetype
            • + hand_glove_bmn_light_ge_a22_cuff
            • Material: hand_glove_light_ge_a22noble06_u
            waistwaist_belt_bmn_archetype
            • + waist_belt_bmn_light_ge_a22_front
            • + waist_belt_bmn_light_ge_a22_back
            • Material: waist_belt_light_ge_a22noble06_u
            legleg_pant_bmn_archetype
            • Material: leg_pant_light_ge_a22noble06_m_v01
            bootboot_tall_bmn_archetype
            • + boot_tall_bmn_light_ge_a22_strap
            • Material: boot_tall_light_ge_a22noble06_u
            All NPCs with this appearance (2)