1. PNJs
  2. location
  3. voss
  4. mob
  5. humanoid
  6. republic
  7. republic_field_scout
Portrait

Éclaireur de terrain de la République

Level 45-46 | Standard | Tireur d'élite


Attributs

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Tir dans les jambes

FQN: abl.​npc.​ability.​rifle.​leg_shot

Tir dans les jambes
20sinstantané30 m3050%

Tir embusqué

FQN: abl.​npc.​ability.​rifle.​snipe_caster

Tir embusqué
12sincantation de 3s30 m30100%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Tir précis

FQN: abl.​npc.​ability.​rifle.​snipe

Tir précis
6sincantation de 1.5s30 m0150%

À couvert !

Roule vers le point de couverture sélectionné. Être à couvert augmente vos défenses à distance, et au lieu de vous toucher, la majorité des attaques à distance frappent votre couverture pendant toute la durée.

FQN: abl.​state.​take_cover

À couvert !
1sinstantanéany075%

Interaction

Loot information

Loot package: 4097450713733981809

Métadonnées

Appearance

3D model
Facial details
SlotDetails
head
(one of 3)
head_human_bmn_caucasian_a01
  • Material: head_zabrakrep_bmn_caucasian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_caucasian_a02
  • Material: head_zabrakrep_bmn_caucasian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_caucasian_a03
  • Material: head_zabrakrep_bmn_caucasian_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 3)
hair_zabrakrep_bmn_non_a02_base
  • + hair_zabrakrep_bmn_non_a02_front
  • Material: hair_zabrakrep_caucasian_a01_v01
  • Skin slot 1: horn_zabrakrep_non_a01_v01
  • Skin color is hued into slot: 1
hair_zabrakrep_bmn_non_a09
  • Material: hair_zabrak_non_a09_v01_m
  • Skin slot 1: horn_zabrakrep_non_a01_v01
  • Skin color is hued into slot: 1
hair_zabrakrep_bmn_non_a06
  • Material: hair_zabrak_non_a06_v01_u
  • Skin slot 1: horn_zabrakrep_non_a01_v01
  • Skin color is hued into slot: 1
skincolor
(one of 3)
 skincolor_human_non_h25_p
     skincolor_human_non_h31_p
       skincolor_human_non_h33_p
        haircolor
        (one of 3)
         haircolor_human_non_h12_p
           haircolor_human_non_h02_p
             haircolor_human_non_h06_p
              eyecolor
              (one of 3)
               eyecolor_zabrak_non_h01_s
                 eyecolor_zabrak_non_h03_s
                   eyecolor_zabrak_non_h05_s
                    complexion
                    (one of 3)
                    comp_zabrak_non_c25_m
                      comp_zabrak_non_c05_m
                        comp_zabrak_non_c20_m
                          facepaint
                          (one of 3)
                          tattoo_zabrak_non_good01_u
                            tattoo_zabrak_non_good03_u
                              tattoo_zabrak_non_good05_u
                                Body details
                                SlotDetails
                                chestchest_tight_bmn_archetype
                                • + 1001418 – not found
                                • Material: chest_tight_med_ge_a01repsoldier02_m
                                bracerbracer_short_bmn_archetype
                                • Material: bracer_short_med_ge_a01repsoldier02_u_v01
                                handhand_naked_bmn_archetype
                                • Material: hand_naked_caucasian_young_a01c01_bmn
                                • Skin slot 0: hand_naked_caucasian_young_a01c01_bmn
                                • Skin color is hued into slot: 0
                                waistwaist_belt_bmn_archetype
                                • + waist_belt_bmn_med_tr_a01_front
                                • Material: waist_belt_med_ge_a01repsoldier02_u
                                legleg_pant_bmn_archetype
                                • Material: leg_pant_med_ge_a01repsoldier02_m_v01
                                bootboot_tall_bmn_archetype
                                • Material: boot_tall_med_ge_a01repsoldier02_u
                                All NPCs with this appearance (2)