1. PNJs
  2. daily_area
  3. ruhnuk
  4. mob
  5. darmanda
  6. cutthroat_standard
Portrait

Égorgeur de la Chaîne cachée <Dar'manda>

Level 80 | Standard | À distance


Attributs

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Grenade aveuglante

FQN: abl.​npc.​ability.​tech.​flash_grenade

Grenade aveuglante
2m 0sinstantané30 m50100%

Coups de pompe

Attaque votre cible à répétition avec votre fusil à mitraille, infligeant de lourds dégâts cinétiques en l'espace de 3 secondes.

FQN: abl.​npc.​ability.​tech.​pump_action

Coups de pompe
10scanalisation de 3s10 m075%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

À couvert !

Roule vers le point de couverture sélectionné. Être à couvert augmente vos défenses à distance, et au lieu de vous toucher, la majorité des attaques à distance frappent votre couverture pendant toute la durée.

FQN: abl.​state.​take_cover

À couvert !
1sinstantanéany075%

Interaction

Loot information

Loot package: 4097450713733981809, 9894948513382373553

Métadonnées

Appearance

This NPC has multiple appearances. Select an appearance to view it in detail.

3D model
Facial details
SlotDetails
faceface_bhhelmet08_bfs_archetype
  • Material: face_gehelmet81_heavy_ge_mtx112c02_u
Body details
SlotDetails
chestchest_tight_bfs_archetype
  • + chest_tight_bfs_heavy_ge_a120_armor
  • + chest_tight_bfs_heavy_ge_a120_center
  • + chest_tight_bfs_heavy_ge_a120_plate
  • + chest_tight_bfs_heavy_ge_a120_shld02
  • + chest_tight_bfs_heavy_ge_a120_shld01
  • Material: chest_tight_heavy_ge_a120c01_u
handhand_gauntlet_bfs_archetype
  • + hand_gauntlet_bfs_heavy_bh_a08_forearm
  • Material: hand_gauntlet_heavy_bh_a08c01_u
waistwaist_belt_bfs_archetype
  • + waist_belt_bfs_heavy_bh_a05_back
  • + waist_belt_bfs_heavy_bh_a05_front
  • Material: waist_belt_heavy_bh_a05c03_u
legleg_armor02_bfs_archetype
  • Material: leg_armor02_heavy_tr_tier_a03c01_f_v01
bootboot_tall_bfs_archetype
  • + boot_tall_bfs_heavy_ge_a44_shin
  • Material: boot_tall_heavy_ge_a44flametrooper01_u
All NPCs with this appearance (5)
3D model
Facial details
SlotDetails
faceface_bhhelmet08_bfs_archetype
  • Material: face_gehelmet81_heavy_ge_mtx112c02_u
Body details
SlotDetails
chestchest_tight_bfs_archetype
  • + chest_tight_bfs_heavy_ge_a120_armor
  • + chest_tight_bfs_heavy_ge_a120_center
  • + chest_tight_bfs_heavy_ge_a120_plate
  • + chest_tight_bfs_heavy_ge_a120_shld02
  • + chest_tight_bfs_heavy_ge_a120_shld01
  • Material: chest_tight_heavy_ge_a120c01_u
handhand_gauntlet_bfs_archetype
  • + hand_gauntlet_bfs_heavy_bh_a08_forearm
  • Material: hand_gauntlet_heavy_bh_a08c01_u
waistwaist_belt_bfs_archetype
  • + waist_belt_bfs_heavy_bh_a05_back
  • + waist_belt_bfs_heavy_bh_a05_front
  • Material: waist_belt_heavy_bh_a05c03_u
legleg_armor02_bfs_archetype
  • Material: leg_armor02_heavy_tr_tier_a03c01_f_v01
bootboot_tall_bfs_archetype
  • + boot_tall_bfs_heavy_ge_a44_shin
  • Material: boot_tall_heavy_ge_a44flametrooper01_u
All NPCs with this appearance (5)
3D model
Facial details
SlotDetails
faceface_bhhelmet08_bms_archetype
  • Material: face_gehelmet81_heavy_ge_mtx112c02_u
Body details
SlotDetails
chestchest_tight_bms_archetype
  • + chest_tight_bms_heavy_ge_a120_armor
  • + chest_tight_bms_heavy_ge_a120_center
  • + chest_tight_bms_heavy_ge_a120_plate
  • + chest_tight_bms_heavy_ge_a120_shld02
  • + chest_tight_bms_heavy_ge_a120_shld01
  • Material: chest_tight_heavy_ge_a120c01_u
handhand_gauntlet_bms_archetype
  • + hand_gauntlet_bms_heavy_bh_a08_forearm
  • Material: hand_gauntlet_heavy_bh_a08c01_u
waistwaist_belt_bms_archetype
  • + waist_belt_bms_heavy_bh_a05_back
  • + waist_belt_bms_heavy_bh_a05_front
  • Material: waist_belt_heavy_bh_a05c03_u
legleg_armor02_bms_archetype
  • Material: leg_armor02_heavy_tr_tier_a03c01_m_v01
bootboot_tall_bms_archetype
  • + boot_tall_bms_heavy_ge_a44_shin
  • Material: boot_tall_heavy_ge_a44flametrooper01_u
All NPCs with this appearance (8)
3D model
Facial details
SlotDetails
faceface_bhhelmet08_bms_archetype
  • Material: face_gehelmet81_heavy_ge_mtx112c02_u
Body details
SlotDetails
chestchest_tight_bms_archetype
  • + chest_tight_bms_heavy_ge_a120_armor
  • + chest_tight_bms_heavy_ge_a120_center
  • + chest_tight_bms_heavy_ge_a120_plate
  • + chest_tight_bms_heavy_ge_a120_shld02
  • + chest_tight_bms_heavy_ge_a120_shld01
  • Material: chest_tight_heavy_ge_a120c01_u
handhand_gauntlet_bms_archetype
  • + hand_gauntlet_bms_heavy_bh_a08_forearm
  • Material: hand_gauntlet_heavy_bh_a08c01_u
waistwaist_belt_bms_archetype
  • + waist_belt_bms_heavy_bh_a05_back
  • + waist_belt_bms_heavy_bh_a05_front
  • Material: waist_belt_heavy_bh_a05c03_u
legleg_armor02_bms_archetype
  • Material: leg_armor02_heavy_tr_tier_a03c01_m_v01
bootboot_tall_bms_archetype
  • + boot_tall_bms_heavy_ge_a44_shin
  • Material: boot_tall_heavy_ge_a44flametrooper01_u
All NPCs with this appearance (8)