1. PNJ
  2. location
  3. tatooine
  4. class
  5. sith_sorcerer
  6. vengeance
  7. pirate_bodyguard
Portrait

Garde du corps pirate

Level 24-31 | Weak | Duelliste


Attributes

Abilities (7)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Frappe extrême

Frappe extrême qui étourdit brièvement la cible. N'étourdit pas si elle est utilisée par un PNJ standard ou faible.

FQN: abl.​npc.​ability.​saber.​hilt_strike

Frappe extrême
30sinstant4 m50100%

Sursaut

Attaque de sabre basique sur une seule cible. L'animation fonctionne aussi avec les bâtons.

FQN: abl.​npc.​ability.​saber.​lunge

Sursaut
6sinstant4 m0100%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstant30 m04%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstant4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstant4 m0100%

Interaction

Loot information

Loot package: 2542725673921961678

Métadonnées

Appearance

3D model
Facial details
SlotDetails
head
(one of 4)
head_human_bmn_african_a02
  • Material: head_human_bmn_african_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_african_a03
  • Material: head_human_bmn_african_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_african_a01
  • Material: head_human_bmn_non_npc01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_african_a04
  • Material: head_human_bmn_african_a04c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 4)
hair_human_bmn_non_a07
  • Material: hair_human_non_a07_v01_m
hair_human_bmn_non_a13
  • + hair_human_bmn_non_a13_ponytail
  • Material: hair_human_non_a13_v01_m
hair_human_bmn_african_a01
  • Material: hair_human_african_a01_v01_m
hair_human_bmn_non_a08_mohawk
  • Material: hair_human_non_a08_v01_m
facehair
(one of 4)
[no archetype]
  • + facehair_human_bmn_caucasian_a03_chops
  • Material: facehair_human_non_a03_v01_m
[no archetype]
  • + facehair_human_bmn_caucasian_a04_goatee
  • Material: facehair_human_non_a04_v01_m
[no archetype]
  • + facehair_human_bmn_caucasian_a01_mustache
  • Material: facehair_human_non_a01_v01_m
[no archetype]
  • Material: facehair_human_non_a02_v01_m
skincolor
(one of 3)
 skincolor_human_non_h03_p
     skincolor_human_african_h04_p
       skincolor_human_african_h11_p
        haircolor
        (one of 4)
         haircolor_human_non_h09_p
           haircolor_human_non_h01_p
             haircolor_human_non_h04_p
               haircolor_human_non_h10_p
                eyecolor
                 eyecolor_human_non_h02_s
                  complexion
                  (one of 3)
                  comp_human_non_eyebrow05_m
                    comp_human_non_c02_m
                      comp_human_non_c08_m
                        Body details
                        SlotDetails
                        chest
                        (one of 2)
                        chest_baggy_bmn_archetype
                        • + chest_baggy_bmn_heavy_ge_a16_loin
                        • + chest_baggy_bmn_heavy_ge_a16_plate
                        • + chest_baggy_bmn_heavy_ge_a16_back
                        • Material: chest_baggy_heavy_ge_a16military03_m
                        chest_baggy_bmn_archetype
                        • + chest_baggy_bmn_heavy_ge_a16_back
                        • Material: chest_baggy_heavy_ge_a16military03_m
                        bracerbracer_short_bmn_archetype
                        • Material: bracer_short_heavy_ge_a16military03_u_v02
                        hand
                        (one of 2)
                        hand_gauntlet_bmn_archetype
                        • + hand_gauntlet_bmn_heavy_ge_a16_forearm
                        • Material: hand_gauntlet_heavy_ge_a16military03_u
                        hand_gauntlet_bmn_archetype
                        • Material: hand_gauntlet_heavy_ge_a16military03_u
                        waistwaist_belt_bmn_archetype
                        • + waist_belt_bmn_heavy_ge_a16_front
                        • + waist_belt_bmn_heavy_ge_a16_back
                        • Material: waist_belt_heavy_ge_a16military03_u
                        legleg_pant_bmn_archetype
                        • Material: leg_pant_heavy_ge_a16military03_m_v01
                        bootboot_tall_bmn_archetype
                        • + boot_tall_bmn_heavy_ge_a16_shin
                        • Material: boot_tall_heavy_ge_a16military03_u