1. PNJs
  2. flashpoint
  3. nathema
  4. boss
  5. boss_3
  6. horizon_guard_add
Portrait

Garde Horizon

Level 70 | Strong | Mêlée


Attributs

Passives (2)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (11)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Surcharge

FQN: abl.​exp.​seasons.​02.​ep_07.​mob.​horizon_captain.​overload

Surcharge
16scanalisation de 2s10 m80100%

Explosion de foudre

FQN: abl.​exp.​seasons.​02.​ep_07.​mob.​horizon_captain.​thundering_blast

Explosion de foudre
16scanalisation de 2s60 m60100%

Affliction de masse

FQN: abl.​exp.​seasons.​02.​ep_01.​mob.​horizon_guard.​mass_affliction

Affliction de masse
25sincantation de 3s70 m50100%

Déséquilibre de Force

FQN: abl.​exp.​seasons.​02.​ep_07.​mob.​horizon_captain.​force_imbalance

Déséquilibre de Force
16sincantation de 1s70 m40100%

Tempête de lame

FQN: abl.​npc.​ability.​force.​blade_storm_melee

Tempête de lame
12sinstantané8 m10100%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

[add_passive]

FQN: abl.​flashpoint.​nathema.​boss.​boss3.​add_passive

[add_passive]
noneinstantanéany0100%

Interaction

Loot information

Loot package: 154578349802304063

Métadonnées

Appearance

3D model
Facial details
SlotDetails
faceface_gehelmet103_bmn_archetype
  • + face_gehelmet103_bmn_ge_zki02_crest
  • Material: face_gehelmet103_heavy_ge_zki02c01_u
Body details
SlotDetails
chestchest_tight_bmn_archetype
  • + chest_tight_bmn_heavy_ge_zki02_back
  • + chest_tight_bmn_heavy_ge_zki02_front
  • + chest_tight_bmn_heavy_ge_zki02_loin
  • + chest_tight_bmn_heavy_ge_zki02_shoulder
  • Material: chest_tight_heavy_ge_zki02c01_u
bracerbracer_short_bmn_archetype
  • Material: bracer_short_heavy_ge_zki02c01_u
handhand_glove_bmn_archetype
  • Material: hand_glove_heavy_jw_mtx02c01_u
waistwaist_belt_bmn_archetype
  • Material: waist_belt_heavy_tr_a04c03_u
legleg_pant_bmn_archetype
  • Material: leg_pant_heavy_ge_zki02c01_u
bootboot_tall_bmn_archetype
  • Material: boot_tall_heavy_jw_mtx02c01_u
All NPCs with this appearance (4)