1. PNJ
  2. event
  3. pirate_onslaught
  4. pirates
  5. mobs
  6. strong_03
Portrait

Gardien des Lames Nova

Level 70 | Strong | Lame changeante


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Grenade flash

FQN: abl.​npc.​ability.​tech.​flash_bang

Grenade flash
60sinstant4 m10100%

Holo-leurres

FQN: abl.​npc.​ability.​buff.​evasion_holo

Holo-leurres
3m 0sinstantany1100%

Lame rétractable

Attaque rapprochée qui inflige des dégâts intermédiaires. Entraîne un effet de saignement qui frappe la cible chaque seconde, lui infligeant des dégâts internes légers pendant 6 secondes.

FQN: abl.​npc.​ability.​tech.​retractable_blade

Lame rétractable
15sinstant4 m0100%

Taillade

Poignarde la cible avec votre lame d'énergie et inflige des dégâts intermédiaires.

FQN: abl.​npc.​ability.​tech.​shiv

Taillade
9sinstant4 m050%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstant30 m04%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstant4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstant4 m0100%

Interaction

Loot information

Loot package: 8709737850212092229

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_gammorean_bmf_non_a01
  • Material: head_gammorean_bmf_non_a01_v02
  • Eye material: eye_gammorean_non_a01_c01
faceface_smeye01_bmf_archetype
  • Material: face_smeye01_med_sm_a05c03_u
skincolor[empty]
complexion[empty]
Body details
SlotDetails
chestchest_jacket_bmf_archetype
  • + chest_jacket_bmf_med_sm_a02_collar
  • Material: chest_jacket_med_sm_a02c01_m
handhand_gloveskin02_bmf_archetype
  • Material: hand_gloveskin02_med_ge_mtx38naga01_u
  • Skin is shown in slot 1 but no skin material defined
  • Skin color is hued into slot: 1
waistwaist_belt_bmf_archetype
  • + waist_belt_bmf_med_sm_a02_sling
  • + waist_belt_bmf_med_sm_a02_back
  • Material: waist_belt_med_sm_a02c02_u
legleg_pant_bmf_archetype
  • Material: leg_pant_med_sm_a02c01_m_v02
bootboot_tall_bmf_archetype
  • + boot_tall_bmf_med_sm_a04_pouch
  • Material: boot_tall_med_sm_a04c02_u
All NPCs with this appearance (6)