1. PNJ
  2. location
  3. flashpoint
  4. shared
  5. the_tomb_opens
  6. enemy
  7. hard
  8. boss_native_beast_warrior_add
Portrait

Guerrier rôdeur des tombes

Level 55 | Standard | Trancheur


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Fente vicieuse

Frappe vicieuse avec une arme, qui inflige de lourds dégâts à une seule cible.

FQN: abl.​npc.​ability.​saber.​vicious_slash

Fente vicieuse
6sinstant4 m0100%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstant30 m04%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstant4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstant4 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Métadonnées

Appearance

3D model
Facial details
SlotDetails
head
(one of 3)
head_human_bms_african_npc01
  • Material: head_human_bms_african_npc01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bms_african_a02
  • Material: head_human_bms_african_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bms_african_a03
  • Material: head_human_bms_african_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_geheadband01_bms_archetype
  • Material: face_geheadband01_heavy_ge_a18mercenary04_u
hair
(one of 3)
hair_human_bms_non_a07
  • Material: hair_human_non_a07_v01_m
[empty]
hair_human_bms_non_a03
  • + hair_human_bms_non_a03_stripes
  • + hair_human_bms_non_a03_sides
  • Material: hair_human_non_a03_v01_m
skincolor
 skincolor_human_non_h22_p
    haircolor
     haircolor_human_non_h14_p
      complexion
      (one of 3)
      comp_human_non_eyebrow07_m
        comp_human_non_c17_m
          comp_human_non_c28_m
            facepaint
            (one of 3)
            tattoo_human_non_bh10_m
              tattoo_human_non_sw08_u
                tattoo_human_non_bh07_m
                  Body details
                  SlotDetails
                  chestchest_tight_bms_archetype
                  • + chest_tight_bms_med_ge_a28_chest
                  • + chest_tight_bms_med_ge_a28_loin
                  • + chest_tight_bms_med_ge_a28_collar
                  • Material: chest_tight_med_ge_a28sandpeople01_m
                  bracerbracer_short_bms_archetype
                  • Material: bracer_short_med_ge_a30primative01_u_v01
                  handhand_naked_bms_archetype
                  • Material: hand_naked_african_young_a01c01_bms
                  • Skin slot 0: hand_naked_african_young_a01c01_bms
                  • Skin color is hued into slot: 0
                  waistwaist_belt_bms_archetype
                  • + waist_belt_bms_med_ge_a30_back
                  • + waist_belt_bms_med_ge_a30_front
                  • Material: waist_belt_med_ge_a30primative01_u
                  legleg_underwear_bms_archetype
                  • Material: leg_pantskin_non_non_a01underwear01_m_v01
                  • Skin slot 1: leg_naked_african_young_a01c01_bms
                  • Skin color is hued into slot: 1
                  boot
                  (one of 3)
                  boot_tallskin01_bms_archetype
                  • + boot_tallskin01_bms_light_jw_a04_wraps
                  • Material: boot_tallskin01_light_jw_a04c02_u
                  • Skin slot 1: boot_naked_african_young_a01c01_bms
                  • Skin color is hued into slot: 1
                  boot_tallskin01_bms_archetype
                  • + boot_tallskin01_bms_light_jw_a04_wraps
                  • Material: boot_tallskin01_light_jw_a04c01_u
                  • Skin slot 1: boot_naked_african_young_a01c01_bms
                  • Skin color is hued into slot: 1
                  boot_tallskin01_bms_archetype
                  • + boot_tallskin01_bms_light_jw_a04_wraps
                  • Material: boot_tallskin01_light_jw_a04c03_u
                  • Skin slot 1: boot_naked_african_young_a01c01_bms
                  • Skin color is hued into slot: 1
                  All NPCs with this appearance (4)