1. PNJs
  2. exp
  3. 03
  4. mek_sha
  5. gangers
  6. engineers
  7. eng_04
Portrait

Ingénieur de Jott

Level 75 | Strong | Reconnaissance aéroportée


Attributs

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Rafale de flammes

FQN: abl.​npc.​ability.​tech.​flame_burst

Rafale de flammes
9sinstantané15 m999100%

Choc d'électricité

FQN: abl.​npc.​ability.​tech.​electric_jolt

Choc d'électricité
12sinstantané15 m998100%

Charge express

FQN: abl.​npc.​ability.​tech.​jet_charge

Charge express
30sinstantané8-30 m50050%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Loot information

Loot package: 3727446132614532010

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_miralukan_bmf_caucasian_a02
  • Material: head_miralukan_bmf_caucasian_a02c01
  • Eye material: eye_miralukan_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bmf_non_a07
  • Material: hair_human_non_a07_v01_m
haircolor
 haircolor_human_non_h02_p
    complexioncomp_human_non_c19_m
      Body details
      SlotDetails
      chestchest_jacket_bmf_archetype
      • + chest_jacket_bmf_med_ge_a54_backpack
      • + chest_jacket_bmf_med_ge_a54_collar
      • Material: chest_jacket_med_ge_a54seekerls01_u
      handhand_gauntlet_bmf_archetype
      • Material: hand_gauntlet_med_ge_a14military01_u
      legleg_pant_bmf_archetype
      • Material: leg_pant_med_ge_mtx58c01_u_v01
      bootboot_tall_bmf_archetype
      • Material: boot_tall_med_ge_mtx12mira02_u