1. PNJs
  2. reputation
  3. section_x
  4. imp_reputation_vendor
Portrait

Lieutenant Greve <Marchand de réputation>

Level 50 | Standard | Mêlée


Attributs

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Vendor information
  • pkg.vendor.reputation.section_x.shared
Loot information

Loot package: 154578349802304063

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_caucasian_a07
  • Material: head_human_bms_caucasian_a07c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_swhelmet03_bms_archetype
  • + face_swhelmet03_bms_heavy_sw_a08_fin
  • Material: face_gehelmet31_heavy_ge_a36impguard02_u
hairhair_human_bms_non_a05
  • + hair_human_bms_non_a05_bangs
  • Material: hair_human_non_a05_v01_m
Body details
SlotDetails
chestchest_trencharmor_bms_archetype
  • + chest_trencharmor_bms_heavy_tr_a06_shld
  • + chest_trencharmor_bms_heavy_tr_a06_loin
  • Material: chest_trencharmor_heavy_tr_a06c05_m
bracerbracer_short_bms_archetype
  • Material: bracer_short_heavy_tr_a06c05_u_v01
handhand_glove_bms_archetype
  • + hand_glove_bms_heavy_tr_a09_bracer
  • Material: hand_glove_heavy_tr_a09c01_u
waistwaist_belt_bms_archetype
  • + waist_belt_bms_heavy_tr_a06_front
  • + waist_belt_bms_heavy_tr_a06_back
  • Material: waist_belt_heavy_tr_a06c05_u
legleg_pant_bms_archetype
  • Material: leg_pant_heavy_tr_a05c03_m_v02
bootboot_tall_bms_archetype
  • + boot_tall_bms_heavy_tr_a06_shin
  • Material: boot_tall_heavy_tr_a06c05_u