1. PNJs
  2. exp
  3. seasons
  4. 02_uprisings
  5. imp_ship
  6. boss
  7. sith_lord_manifestation
Portrait

Manifestation du côté obscur

Level 75 | Elite | Mêlée


Attributs

Passives (7)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Saccage

Réalise une série d'attaques au sabre laser qui infligent <<1[$d point/$d point/$d points]>> de dégâts d'arme. Attaque avec les deux armes si applicable.

FQN: abl.​exp.​seasons.​02_uprisings.​imp_ship.​encounter_4.​dark_manifestation.​ravage

Saccage
8sinstantané4 m900100%

Choc bondissant

FQN: abl.​exp.​seasons.​02_uprisings.​imp_ship.​encounter_4.​dark_manifestation.​leaping_smash

Choc bondissant
20sinstantané50 m700100%

Salve

FQN: abl.​exp.​seasons.​02_uprisings.​imp_ship.​encounter_4.​dark_manifestation.​flurry

Salve
2sinstantané6 m10100%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_bloodsith_bmn_non_a03
  • Material: head_bloodsith_bmn_non_a03c01
  • Material 1: eye_sith_non_a01_c01
  • Skin color is hued into slot: 0
faceface_swmask09_bmn_archetype
  • Material: face_swmask09_heavy_sw_mtx09c01_u
hairhair_human_bmn_non_a09
  • Material: hair_human_non_a09_v01_m
facehairfacehair_bloodsith_bmn_non_a02
  • Material: facehair_bloodsith_non_a02_v01_m
skincolor
 skincolor_sith_non_h03_p
    haircolor
     haircolor_sith_non_h01_p
      complexioncomp_sith_non_c02_u
        ageage_bloodsith_non_old01_m
          Body details
          SlotDetails
          chestchest_tight_bmn_archetype
          • + chest_tight_bmn_heavy_sw_tier_a04_loin
          • + chest_tight_bmn_heavy_sw_tier_a04_shld
          • + chest_tight_bmn_heavy_sw_tier_a04_center
          • Material: chest_tight_heavy_sw_tier_a04c01_m
          bracerbracer_short_bmn_archetype
          • Material: bracer_short_heavy_sw_tier_a01c01_u_v01
          handhand_gauntlet_bmn_archetype
          • + hand_gauntlet_bmn_heavy_ge_a18_forearm
          • Material: hand_gauntlet_heavy_ge_a18mercenary02_u
          waistwaist_belt_bmn_archetype
          • + waist_belt_bmn_heavy_sw_tier_a04_back
          • + waist_belt_bmn_heavy_sw_tier_a04_front
          • Material: waist_belt_heavy_sw_tier_a04c01_u
          legleg_armor02_bmn_archetype
          • Material: leg_armor02_heavy_sw_a07c04_m_v01
          bootboot_tall_bmn_archetype
          • + boot_tall_bmn_heavy_sw_mtx04_knee
          • Material: boot_tall_heavy_sw_mtx04c01_u
          All NPCs with this appearance (2)